I'm having the problem with a GeForce GTS 360M, running driver 270.41.06
on Linux-x86_64.
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https://bugs.launchpad.net/bugs/799814
Title:
desktop wall becomes slow with many windows open
Thanks for the tip with cube, but for years, i'm used to work on a 8x3
desktop scheme. Having to scroll over 24 workspaces in 1 dimension
(horizontal) instead of 2 (in the case of the wall), is not very
convenient.
By the way, i'm not sure what you mean by "big slowdown when wall paints
windows",
This bug makes the whole desktop interface barely usable.
What are the alternatives to the wall desktop switcher, besides the cube
switcher which does not hold enough workspaces ?
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https:
By the way, "wmode='opaque'" also works. The point is not to have
"wmode='window'" (which is the default).
>From the information i gathered around, this wmode parameter has a big impact
>on the way the flash is physically displayed in the window manager and
>apparently affects this "XID collisi
For information, this "Gdk-WARNING **: XID collision, trouble ahead"
message shows up repeatedly in my console when (and only when) i am
displaying a flash having parameter wmode='transparent'. Removing this
parameter also removes the trace. I tried adding/removing the parameter
a dozen times and t