I've checked again and the toolkit doesn't link to liblttng-ust, it just
dlopens it when UC_METRICS_LOGGING=lttng is set. We don't see
libumlttng.so in the maps so that means UC_METRICS_LOGGING is not set in
the dekko case.
That said, I've seen that libubuntu-app-launch (at least) links to
liblttn
https://codereview.qt-project.org/#/c/169969/ has been approved.
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Title:
[Qt-5.6 distropatch] Fix GCC -Wsuggest-override warning on Q_OBJECT
To
** Summary changed:
- Fix GCC -Wsuggest-override warning on Q_OBJECT
+ [Qt-5.6 distropatch] Fix GCC -Wsuggest-override warning on Q_OBJECT
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Title:
Public bug reported:
The C++11 override keyword cannot be used in the Q_OBJECT macro. Qt 5.6
disables the equivalent for clang but not for GCC. The required patches
are [1] and [2]. I've just proposed the latter one upstream because
there was an error in the former patch.
[1] https://github.com/q
Looking at the i915 bug report, it seems like the distance field text
rendering shader in Qt has too much instructions (in its HQ version) and
exceeds the number of texture indirections, would be interesting to
check if the distance field UbuntuShape shader has the same issue.
It would also be int
Not related to the assertion but I got a Netbook with such a chip and it
was easily falling back to slow GPU/driver pathes. I remember for
instance transcendental functions in pixel shaders (sin, cos, etc)
taking ~1 sec to complete. So we could be hitting such an issue. Last
time I checked QtQuick
Stacktrace is: http://pastebin.ubuntu.com/15101787/
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Title:
Performance monitor dangling window pointer crash
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** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
perf-monitor-dangling-timer-pointer-fix
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Title:
Performance monitor dang
Public bug reported:
Performance monitor sometimes crashes with a NULL QElapsedTimer pointer
dereference.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Critical
Status: In Progress
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Public bug reported:
The performance monitor sometimes crashes on exit while disconnecting
from a QWindow signal with window pointer that's already deleted.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Pro
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
proportional-shape-ensured-correct-ratio-width-default-size
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Title:
Prop
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: New => In Progress
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Importance: Undecided => Medium
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Assignee: (unassigned) => Loïc Molinari (loic.molinari)
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This is actually exposed by QtQuick Rectangle using border.width and
border.color set to Qt.rgba(0.0, 0.0, 0.0, 0.0). Setting a transparent
color for the fill is correctly interpreted by QSGDefaultRectangleNode
as a request to render a mesh that's only made of the border pixels
(fill pixels are not
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Importance: Undecided => High
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
private-shapes
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There's no tricky workarounds anymore. A generic solution has been
pushed that works in all cases.
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: Confirmed => Fix Released
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http
Public bug reported:
The properties deprecated in 1.3 log a warning when the import version
is less than 1.3.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Branch linked: lp:~loic.molinari/ubuntu-ui
** Branch linked: lp:~unity-team/qtubuntu/requested-surface-format-fix
** Branch unlinked: lp:~loic.molinari/qtubuntu/qtubuntu-requested-
surface-format-fix
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Public bug reported:
On the phone, when doing a right swipe from the Dash, we can see that
the top part of the Dash surface (the part that is below the indicators
bar) is black. It is clearly visible when there's no other applications
running than the Dash.
** Affects: unity8 (Ubuntu)
Import
Cool, thanks.
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https://bugs.launchpad.net/bugs/1510218
Title:
mir_connection_get_egl_pixel_format() crashes if libEGL is loaded
RTLD_LAZY
To manage notifications about this bug go to
> I'm not promising a fix, because this is an intentional feature.
Do you have other nice features like that? :)
> mir_connection_get_egl_pixel_format() crashes if you're not linked to
libEGL
QtUbuntu is linked to libEGL.
> Unfortunately we can't link to EGL. Because then you have:
> (a) Soft
> Wouldn't it just be the Android platform plugin that would be linked
to libEGL?
(And not libmirclient)
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Title:
mir_connection_get_egl_pixel_fo
** Summary changed:
- Ubuntu-emulator: icons/image/text fields only show the bottom half
+ [UbuntuShape] Broken on OpenGL ES 2 when TEXTURE_MAX_LEVEL not available
(emulator)
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
opengles-mipmap-path-fix
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** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
adreno-320-shader-compiler-workaround
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Title:
UbuntuShape crash with lat
So the Adreno 320's driver is crashing there:
lowp float mask = smoothstep(distanceMin, distanceMax, shapeData[yCoord
<= 0.0 ? 0 : 1]);
because of the index being computed on the same line, storing it in a
variable before fixes it...
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** Changed in: ubuntu-ui-toolkit (Ubuntu)
Assignee: (unassigned) => Loïc Molinari (loic.molinari)
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Title:
UbuntuShape crash with lat
The branch linked fixed that bug. There's been a confusion because the
problem came back when the shell started to do the rotation by itself,
and that has been fixed there [1]. Remains a last bug that makes
UbuntuShapes aliased when rotated (using the rotation property), it is
tracked there [2] and
Public bug reported:
We had to provide a quick fix for OpenGL implementations not supporting
standard derivatives like the Ubuntu Touch emulator. That has to be
replaced by a clean solution.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: New => In Progress
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Title:
[UbuntuShape] Broken rendering under certain device orientati
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-mipmap-fallback
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Title:
[UbuntuShape] Anti-aliasing is broken when
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: Triaged => In Progress
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Title:
[UbuntuShape] Anti-aliasing is broken when rotated
To ma
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: Triaged => In Progress
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Title:
[vivid-overlay] unity8 fails to start on the emulator
To
** Summary changed:
- [UbuntuShape] Add a dedicated icon shape
+ [UbuntuShape] Add a dedicated shape for shell icons
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Title:
[UbuntuShape] Add a
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
drop-shadow-support-to-shape-overlay
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Title:
[UbuntuShape] drop shadow a
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Importance: Undecided => High
** Summary changed:
- Rotated ubuntu shapes have poor anti-aliasing
+ [UbuntuShape] Rendering is aliased sometimes since the Shell implements the
orientation
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-u
*** This bug is a duplicate of bug 1466656 ***
https://bugs.launchpad.net/bugs/1466656
Bug #1455567 was meant to work around the fact that the shell wasn't
doing the rotation. It was just a content rotation done by the app. Now
that the shell is doing the "right" thing, that work around is
res
*** This bug is a duplicate of bug 1466656 ***
https://bugs.launchpad.net/bugs/1466656
** This bug is no longer a duplicate of bug 1470436
UbuntuShape rendering broken after rotating device to landscape and back to
portrait
** This bug has been marked a duplicate of bug 1466656
Rotated
Public bug reported:
UbuntuShape doesn't render correctly when rotated.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari)
Status: Triaged
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Public bug reported:
The drop shadow aspect is not working when using the UbuntuShapeOverlay.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
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Public bug reported:
A dedicated icon is required by design with a drop shadow aspect, a
relative radius and a fixed aspect ratio.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Branch linked: lp
Public bug reported:
Several components now require a new drop shadow aspect.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
drop
Public bug reported:
we can currently set 3 fixed sizes for radius of the shape. On top of
that, it would be good to have support for a radius relative to the size
of the shape.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: In Progress => Fix Released
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Title:
[UbuntuShape] Rendering issue with VMware's Gallium
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: In Progress => Fix Released
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Title:
[UbuntuShape] Y-flip issue when redirected to a FBO
Agreed. But we tested that and the best trade-off between quality and
performance for our use-case is that distance field technique. It seems
I'll have to provide a lower quality fallback using that technique
though...
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Daniel, relying on HW texture minification (or magnification) filters is
fast but quite ugly in terms of contour anti-aliasing quality. Using
distance fields instead allows for instance to have a 16x16 contour
texture that can be rendered at 256x256 at perfect quality. It just
requires a texture lo
The UbuntuShape in the UITK requires support for standard derivatives in
shaders so that it can nicely anti-alias distance fields (for the
corners) under any scale factor. It's quite unfortunate that the
emulator doesn't support that extension... I'll try to find a workaround
though.
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Yes, it could be related. If it affects other shape-based components it
is definitely an UbuntuShape bug, otherwise it could be something else?
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Ti
Could be a bug in the toolkit where the UbuntuShape computes its
rendering data based on the phone orientation. Maybe the initial
orientation is wrong and gets fixed as soon as there's a first
orientation event. Have you tried to keep it in the same orientation
from boot to first use?
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** Summary changed:
- Requested window surface format is ignored
+ Requested surface format is ignored
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Title:
Requested surface format is ignor
: (unassigned) => Loïc Molinari (loic.molinari)
** Changed in: qtubuntu (Ubuntu)
Status: New => In Progress
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Title:
Requested window surface
Public bug reported:
Since Qt 5.4, QOpenGLContext supports better interoperabilty between Qt
and other frameworks like game engines. This is exposed through
QOpenGLContext::setNativeHandle() and QOpenGLContext::nativeHandle(). It
could be useful for advanced application developers to add support f
Public bug reported:
QPlatformIntegration::createPlatformWindow() is given a QWindow with an
associated QSurfaceFormat describing the surface format (and options
like the swap interval) requested by the user. This is currently ignored
by QtUbuntu which always creates an ARGB surface.
On top o
** Description changed:
Steps to reproduce:
* flash latest vivid image
* open the gallery
* rotate device to landscape
* pull in the launcher from above
=> see how launcher icons are not antialiased
http://i.imgur.com/dh40r0N.png
-
Or another way:
* Open some random
** Summary changed:
- UbuntuShape fails to antialias when created while device is in landscape
+ [UbuntuShape] Broken rendering under certain device orientation conditions
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** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
dfdt-factors-fix
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Title:
UbuntuShape fails to antialias when created whi
** Summary changed:
- UbuntuShape failse to antialias when created while device is in landscape
+ UbuntuShape fails to antialias when created while device is in landscape
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Importance: Undecided => High
** Changed in: ubuntu-ui-toolkit (Ubuntu)
S
** Description changed:
Specifying a ShaderEffectSource as source property of an UbuntuShape is
broken. The problem is that the the underlaying offscreen framebuffer is
- never updated and the resulting texture is transparent.
+ never updated and the resulting texture is transparent. That happ
Public bug reported:
Specifying a ShaderEffectSource as source property of an UbuntuShape is
broken. The problem is that the the underlaying offscreen framebuffer is
never updated and the resulting texture is transparent.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Statu
Public bug reported:
The fix for bug #1444975 introduced a bug that makes shapes redirected
to a ShaderEffectSource (FBO) y-flipped.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Critical
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Branch linked: lp
** Changed in: qtdeclarative-opensource-src (Ubuntu)
Status: In Progress => Invalid
** Changed in: qtdeclarative-opensource-src (Ubuntu)
Status: Invalid => Confirmed
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: Confirmed => Invalid
** Changed in: qtdeclarative-opensourc
Bug #1431957 is not a consequence of this though, so that one still
needs more investigations.
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Title:
unity8 consuming excessive cpu in a previe
There's a race condition in QtDeclarative that prevents rendering thread
animations to be stopped. It's been patched recently in QtDeclarative's
trunk. See https://codereview.qt-project.org/#/c/109953/ .
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Public bug reported:
The resolution independent rendering of the UbuntuShape is wrong on
VMware's Gallium on SVGA3D renderer. This is due to a bad handling of
dFd*() functions in branches.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Critical
Assignee: Loïc Mol
Public bug reported:
The license checking script stored in the toolkit tree doesn't detect
the same issues PBuilder Jenkins is detecting. Should be updated.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari)
Status: In Pro
** Description changed:
The MainView renders at the bottom-most layer a background composed of a
colored rectangle and an image. The way it is currently implemented
implies two fullscreen passes with alpha blending on. This is very slow.
A solution would be to use just one pass using a Sha
fects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: Confirmed
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Title:
[MainView] Backg
Hum, this is a bug linked to a branch currently being reviewed, will be
fixed there...
** Changed in: ubuntu-ui-toolkit (Ubuntu)
Status: In Progress => Invalid
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Public bug reported:
The UbuntuShape documentation says the dafult aspect is
UbuntuShape.Flat, but it's actually UbuntuShape.Inset.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
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Public bug reported:
Several components, styles, examples and tests still use deprecated
UbuntuShape properties.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Branch linked: lp:~loic.molinari/ubuntu-ui
Public bug reported:
Set the QSGNode description on shape-based nodes to ease renderer
debugging.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu
eight. (reported by
mzanetti)
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: Confirmed
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** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
ubuntushape-overlaygeometry-to-overlayrect-renaming
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Title:
[UbuntuShape
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
ubuntushape-qml-code-snippets-indentation
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Title:
[UbuntuShape] Bad inde
Public bug reported:
The UbuntuShapeOverlay has a property name "overlayGeometry" with type
QRect, it would be better to rename it to "overlayRect" to define its
nature more clearly.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Mol
Public bug reported:
The UbuntuShape items' doc have a superfluous level of indentation for
their embeded QML code snippets.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
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Public bug reported:
Respect the same guideline QtQuick items use to expose floating-point
properties and convert UbuntuShape::sourceOpacity to qreal. That would
not break QML API.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari
Yes, that problem has been here for so long that I think we should keep
that behavior in order to avoid breaking apps. Adding a new
backgroundColor property with the right behavior would fix it. The old
behavior being disabled as soon as the new property is set. We should
mark the old color propert
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
resolution-independance
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Title:
[UbuntuShape] Contours and borders must
buntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
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Title:
[UbuntuShape] Contours and borders must be
Public bug reported:
The white bevel effect on the bottom of the UbuntuShape doesn't appear
in the ProgressBar. It clearly appears when the theme background is dark
as visible on the attached snapshot.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: Medium
Assignee: Loïc Mol
)
Importance: Medium
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
get-rid-of-partial-colorize-shape
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** Branch unlinked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-
toolkit-shape-rewrite
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-overlay
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it extendible, so that new features could be
put inside dedicated items without reducing efficiency and code
maintainability of the base shape item.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Tags
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite
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https://bugs.launchpad.net/bugs/1396170
Title:
[UbuntuShape] Add support for rectangle overlay
T
*** This bug is a duplicate of bug 1396114 ***
https://bugs.launchpad.net/bugs/1396114
Created a generic report requesting support for padding as well.
** This bug has been marked a duplicate of bug 1396114
[UbuntuShape] Add support for more fill modes
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-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Tags: ubuntushape
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Title
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Tags: ubuntushape
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite
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: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Tags: ubuntushape
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite
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images
vertically and/or horizontally, to do pulsing effects, etc.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Tags: ubuntushape
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Tags: ubuntushape
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite
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Public bug reported:
The current image shaped by the UbuntuShape is always rendered
completely opaque. It would be useful to change its opacity.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Tags
Public bug reported:
The current UbuntuShape only supports PreserveAspectCrop and Stretch
modes. It would be good to support PreserveAspectFit and Pad too.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
Public bug reported:
The image rendered by the UbuntuShape, when it has the same size, is not
perfectly aligned to the pixel grid making it blurry. That breaks all
the nice work done by the artists.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari
Public bug reported:
The current shape supports only two exclusive properties to shape either
an image or a color. It would be nice to to have an image with a custom
background color (other than transparent).
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc
)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Tags: ubuntushape
** Branch linked: lp:~loic.molinari/ubuntu-ui-toolkit/ubuntu-ui-toolkit-
shape-rewrite
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Public bug reported:
The current documentation for the UbuntuShape is very sparse, make it
better.
** Affects: ubuntu-ui-toolkit (Ubuntu)
Importance: High
Assignee: Loïc Molinari (loic.molinari)
Status: In Progress
** Tags: ubuntushape
** Branch linked: lp:~loic.molinari
I have created a dedicated bug report for the toolkit (#1394307).
** Changed in: ubuntu-ui-toolkit
Status: Confirmed => Won't Fix
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https://bugs.launchpad.net/bugs/1223795
Title:
I have created a dedicated bug report for the toolkit (#1394307).
** Changed in: ubuntu-ui-toolkit
Status: Confirmed => Won't Fix
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https://bugs.launchpad.net/bugs/1332119
Title:
On the (Qt) client side, if quit() is called on the QGuiApplication,
QtUbuntu releases all the allocated resources. At least it's been
designed and implemented like that when I started the project.
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Note that It could potentially trigger some side effects in apps
considering the UbuntuShape not updating its content when the image
source changes as a standard behavior. I haven't checked that yet.
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