[Bug 371897]

2012-10-13 Thread Hverbeet
(In reply to comment #380) > (In reply to comment #374) > >> The main reason it was not accepted was that julliard chose not to even > >> review > >> my patches, so how am I supposed to get it merged in mainline then? > > You've made it clear you're not willing to work within the current Wine > >

[Bug 371897]

2012-10-13 Thread Hverbeet
(In reply to comment #373) > So, what is the progress on this from the official Wine side? Is it still > being > worked on, as mentioned in Comment 369? Afaik Andrew is still working on this, but he has other work to take care of as well. (In reply to comment #374) > I've tried to stay clear of

[Bug 371897]

2012-10-12 Thread Hverbeet
(In reply to comment #370) > Apparently http://source.winehq.org/patches/data/87234 is now considered to be > obsolete; http://repo.or.cz/w/wine/multimedia.git should be used instead. > Well, neither of those will result in a build of Wine that can be supported by us. That's a distribution's own

[Bug 247398]

2012-07-25 Thread Hverbeet
(In reply to comment #51) > maybe this is a vendor specific problem not related to wine ? Mostly, yes. There's a small chance we're interpreting the point size limits wrongly in some way though. (In reply to comment #52) > Out of the box Wine is written with proprietary NVIDIA drivers in mind so

[Bug 978678]

2012-04-13 Thread Hverbeet
I guess Ubuntu broke ptrace again, we might as well revert 9227eb2 if it doesn't help anymore anyway. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/978678 Title: Starcraft II crashes before login in

[Bug 905456]

2011-12-18 Thread Hverbeet
(In reply to comment #1) > There is a bug in the 32-bit mesa build, when asm is enabled - > glXGetProcAddress returns non-NULL for any string starting with "gl". > > In this case the app calls glXGetProcAddress with the incorrect function name, > e.g. "glCreateShaderObject", mesa incorrectly retur

[Bug 344588]

2011-01-09 Thread Hverbeet
(In reply to comment #13) > I've got plenty of other games I could try, but that's it for now. Very > curious > to know what's so special about UT3. Doesn't UT3 use OpenAL? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.