On 03/16/2015 01:35 PM, Igor Grinberg wrote:
On 03/16/15 10:32, Hannes Petermaier wrote:
2)
I need in almost every "paint-function" the framebuffer base
(cons.lcd_address) and the screen dimension.
This information is stored in the static structure within lcd.c - i don't
like to make this publi
On 03/16/15 10:32, Hannes Petermaier wrote:
>> Hi Hannes,
> Hi Igor,
>
+/* setup text-console */
+debug("[LCD] setting up console...\n");
+#ifdef CONFIG_LCD_ROTATION
+lcd_init_console(lcd_base,
+ panel_info.vl_col,
+ panel_info.vl_r
Nikita Kiryanov schrieb am 15.03.2015 19:56:31:
>
> Hi Hannes,
Hi Nikita,
many thanks for response.
>
> I second Grinberg's suggestion of a separate file and 0 degree default
(also as a
> fallback for invalid rotation value, see below).
Okay - i will provide a V2 from this patch where i try to
> Hi Hannes,
Hi Igor,
> >> +/* setup text-console */
> >> +debug("[LCD] setting up console...\n");
> >> +#ifdef CONFIG_LCD_ROTATION
> >> +lcd_init_console(lcd_base,
> >> + panel_info.vl_col,
> >> + panel_info.vl_row,
> >> + panel_info.vl_rot);
> >>
Hi Hannes,
I second Grinberg's suggestion of a separate file and 0 degree default (also as
a
fallback for invalid rotation value, see below).
Some additional comments:
On 03/11/2015 02:57 PM, Hannes Petermaier wrote:
From: Hannes Petermaier
Sometimes, for example if the display is mounted in
Hi Hannes,
On 03/12/15 18:46, Hannes Petermaier wrote:
>
> On 2015-03-12 13:26, Igor Grinberg wrote:
>> Hi Hannes,
> Hi Igor,
> thanks for response.
>> #endif
>> -/* Paint the logo and retrieve LCD base address */
>> -debug("[LCD] Drawing the logo...\n");
>> -#if defined(CONFIG_LCD_LOGO
On 2015-03-12 13:26, Igor Grinberg wrote:
Hi Hannes,
Hi Igor,
thanks for response.
#endif
- /* Paint the logo and retrieve LCD base address */
- debug("[LCD] Drawing the logo...\n");
-#if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
- console_rows = (pan
Hi Hannes,
On 03/11/15 14:57, Hannes Petermaier wrote:
> From: Hannes Petermaier
>
> Sometimes, for example if the display is mounted in portrait mode or even if
> it
> mounted landscape but rotated by 180 degrees, we need to rotate our content of
> the display respectively the framebuffer, so
From: Hannes Petermaier
Sometimes, for example if the display is mounted in portrait mode or even if it
mounted landscape but rotated by 180 degrees, we need to rotate our content of
the display respectively the framebuffer, so that user can read the messages
who are printed out.
For this we int
9 matches
Mail list logo