On 09.06.22 22:32, Heinrich Schuchardt wrote:
Am 9. Juni 2022 21:04:37 MESZ schrieb Alexander Graf :
On 07.06.22 10:28, Heinrich Schuchardt wrote:
On 6/7/22 01:43, Alexander Graf wrote:
This patch set speeds up graphics output on ARM by a factor of 60x.
On most ARM SBCs, we keep the frame
Am 9. Juni 2022 21:04:37 MESZ schrieb Alexander Graf :
>
>On 07.06.22 10:28, Heinrich Schuchardt wrote:
>> On 6/7/22 01:43, Alexander Graf wrote:
>>> This patch set speeds up graphics output on ARM by a factor of 60x.
>>>
>>> On most ARM SBCs, we keep the frame buffer in DRAM and map it as cach
> Date: Thu, 9 Jun 2022 21:04:37 +0200
> From: Alexander Graf
>
> On 07.06.22 10:28, Heinrich Schuchardt wrote:
> > On 6/7/22 01:43, Alexander Graf wrote:
> >> This patch set speeds up graphics output on ARM by a factor of 60x.
> >>
> >> On most ARM SBCs, we keep the frame buffer in DRAM and map
On 07.06.22 10:28, Heinrich Schuchardt wrote:
On 6/7/22 01:43, Alexander Graf wrote:
This patch set speeds up graphics output on ARM by a factor of 60x.
On most ARM SBCs, we keep the frame buffer in DRAM and map it as cached,
but need it accessible by the display controller which reads direct
On 6/7/22 01:43, Alexander Graf wrote:
This patch set speeds up graphics output on ARM by a factor of 60x.
On most ARM SBCs, we keep the frame buffer in DRAM and map it as cached,
but need it accessible by the display controller which reads directly
from a later point of consistency. Hence, we f
This patch set speeds up graphics output on ARM by a factor of 60x.
On most ARM SBCs, we keep the frame buffer in DRAM and map it as cached,
but need it accessible by the display controller which reads directly
from a later point of consistency. Hence, we flush the frame buffer to
DRAM on every ch
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