Smith
Sent: 31 July 2006 15:37
To: twsocket@elists.org
Subject: Re: [twsocket] Very strange problem with server and client
software[thanks]...
Hello.
Just wanted to say thanks for the great input over the weekend!
I will consider the input. Francois, you are right, that particular part
Hello.
Just wanted to say thanks for the great input over the weekend!
I will consider the input. Francois, you are right, that particular part of
the initial handshaking exchange probably is a flaw in the implementation,
although it is a requirement in the protocol design. In the protoco
Friday, July 28, 2006 11:32 PM
Subject: Re: [twsocket] Very strange problem with server and client
software[solution]...
> Hello. Well, ultimately, here is my solution.
>
> This appears to work 99.9% of the time, maybe 100%. There was one
> failure,
> but not sure if it
Hello Hoby,
If PutDataInSendBuffer and Send 0 at the end makes a difference then you
probably have a problem in the receiver. Same reason as the reason it
depent from machine to machine. You can try also with SocketSpy, if it
also make a difference then you sure have to check over there.
- You me
Hello. Well, ultimately, here is my solution.
This appears to work 99.9% of the time, maybe 100%. There was one failure,
but not sure if it was a related problem... ;)
Oddly, turning on the TWSocket MultiThreaded property tends to alleviate the
majority of symptoms. As I understand, the only m
Thanks for the info guys... :)
I assumed the issue must somehow be related to sequencing issues impacted by
the faster, local speeds, although exactly how I wasn't sure.
On further testing, I have discovered something of interest. After setting
the TWSocketServer MultiThreaded property to true
e
program locally or remotely.
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- Original Message -
From: "Hoby Smith" <[EMAIL PROTECTED]>
To:
Sent: Friday, July 28, 2006 5:46 PM
Subject: [twsocket] Very s
Hello. I am experiencing some very strange symptoms with some programs that
communicate using ICS.
Summary: The programs communicate fine (stable and consistent) when they are
run on DIFFERENT machines. However, when run on the SAME machine, the
communication between the programs is very un