Re: [Twisted-Python] Twisted easy bugs, and other thoughts about getting people involved in Twisted

2010-03-14 Thread exarkun
On 14 Mar, 04:53 pm, twis...@asheesh.org wrote: > >One more thing -- pulling data out of Trac isn't actually super easy >(-:. So if you want us to re-export that in some really simple format >like a big JSON list, that's something else we can do. How do you mean? It's actually pretty straightfo

Re: [Twisted-Python] Twisted easy bugs, and other thoughts about getting people involved in Twisted

2010-03-14 Thread Asheesh Laroia
On Sat, 13 Mar 2010, Glyph Lefkowitz wrote: On Thu, Mar 11, 2010 at 6:02 PM, Asheesh Laroia wrote:   So that's a quick tour of some of relevant things to you guys. I have a few questions for you guys, if you're game: * Of these things, what are the most interesting or useful?

Re: [Twisted-Python] Application mode: Killing a peer connection from the server in a thread. Is this correct?

2010-03-14 Thread Glyph Lefkowitz
No. (In answer to the subject.) On Mar 14, 2010, at 1:24 AM, Jonathan Sawyer wrote: > Now here's my problem: I want to kill connections from the server that have > been idle for, say, 30 seconds. An idle connection is one in which is a > _valid_ connection (i.e., it hasn't disconnected from the

Re: [Twisted-Python] [Twisted] #4331: SIGCHLD causes "Interrupted system call" errors on Python 2.4, in a fresh SVN checkout (was: SIGCHILD causes "Interrupted system call" errors on Python 2.4, in a

2010-03-14 Thread Glyph Lefkowitz
Also regarding Trac issues; I'm not sure if this one is new, but I received this message from the ticket notifier and I noticed that since the only thing that changed is the ticket subject, there appears to be no indication of who changed it or what changed, unless you look at the 'subject' line

[Twisted-Python] Weekly Bug Summary

2010-03-14 Thread exarkun
Bug summary __ Summary for 2010-03-07 through 2010-03-14 Bugs opened: 20Bugs closed: 15 Total open bugs: 1232 (+5) |== Type Changes |== Priority Changes |== Component Changes |Defect: +0 |High:-1 |Conch: +1 |Enhancement: +2