i don't know if this is efficient but i think it works just fine
import random
# input a number from user
input_number = input("Enter a number")
#function defination
def guess_number(start,stop):
global input_number
try:
g_number = random.randrange(start,stop)
if g
On 07/05/15 05:09, Ikaia Leleiwi wrote:
number might be. If the guess is lower then the inputted number then the
user inputs the word 'higher' to indicate the computer needs to guess a
higher number. If the guess is higher than the inputted number then the
user inputs the word 'lower' to indic
uot;Max Noel" <[EMAIL PROTECTED]>
Cc: "Diana Hawksworth" <[EMAIL PROTECTED]>;
Sent: Sunday, May 01, 2005 6:58 AM
Subject: Re: [Tutor] guess the number game help
> > > And if they do understand it and know how to modify it then even
> if
> > > t
> > And if they do understand it and know how to modify it then even
if
> > they did copy it they did the assignment and understood the code.
> > Software reuse is not necessarily an evil to be stifled...
>
>
> Have a look at the link I posted, Alan. Honestly, at that point
> it's not "softwar
On Apr 30, 2005, at 19:50, Alan Gauld wrote:
If my student has plagiarised - I need to know.
Could you ask him(?) to explain some of the more "interesting"
features?
Maybe how he came up with the variable names? It is possible that
he/she has come up with it themselves since its not really a great
> If my student has plagiarised - I need to know.
Could you ask him(?) to explain some of the more "interesting"
features?
Maybe how he came up with the variable names? It is possible that
he/she has come up with it themselves since its not really a great
version - a very strange mix of OOP and pr
On Apr 30, 2005, at 09:49, Diana Hawksworth wrote:
Hello list!
I have started teaching Python to a group of High School students. I
set them the "Guess the Number" game as a GUI as an assignment. One of
the students has passed in some script that is foreign to any tutorial
work we have done.