On Fri, Apr 22, 2016 at 5:45 AM, Henderson, Kevin (GE Aviation, US)
wrote:
> Python to Jython.
>
> Can you help me with a Jython code for the Nim game?
If you can say more about what you're like help with, we can tailor
advice toward what you want. I'll treat this as a quick-and-dirty
design rev
What's the problem you're trying to solve? Did you get an error?
Here's a quick revision. There's probably a more elegant way, but this
seems to work.
#/usr/bin/env python
from __future__ import print_function
import random
try:
input = raw_input
except NameError:
On 22/04/16 13:45, Henderson, Kevin (GE Aviation, US) wrote:
> Python to Jython.
>
> Can you help me with a Jython code for the Nim game?
>
There shouldn't be much difference between a Jython or Python
implementation - unless you are building a GUI of course!
> Removing 1-4 sticks out of 13, la
Python to Jython.
Can you help me with a Jython code for the Nim game?
Removing 1-4 sticks out of 13, last player who picks up the last stick wins
Player 1 vs player2(Computer)
player1=str(input("Enter your name. "))
player2="Computer"
howMany=0
gameover=False
strawsNumber=random.randint(10,20)
On 03/27/2013 08:30 AM, Yasin El Guennouni wrote:
Hello,
I am trying to modify a game of nim code. The game in the code works as:
"You need to remove from 1 to 3 straws from the pile.
The player that removes the final straw is the loser."
But I would like it to be like the classic game, where
Hello,
I am trying to modify a game of nim code. The game in the code works as:
"You need to remove from 1 to 3 straws from the pile.
The player that removes the final straw is the loser."
But I would like it to be like the classic game, where you have 4 piles
containing 1,3,5 and 7 sticks
whe