Re: [Tutor] Primitive Chess Clock Program Question

2012-01-10 Thread wolfrage8...@gmail.com
>> I assume you want to display something like this: >> >> Enter your next move: 0:30 SNIP > Assuming Steven has guessed right then I think you need to use one of the > non blocking input mechanisms like kbhit() or getch() or somesuch. > > Those methods are notioriously unreliable and OS specific.

Re: [Tutor] Primitive Chess Clock Program Question

2012-01-03 Thread Alan Gauld
On 03/01/12 21:28, Steven D'Aprano wrote: I assume you want to display something like this: Enter your next move: 0:30 where the "0:30" is the time remaining, and is constantly updating. When it hits zero, the function returns whether the user has typed anything or not. Assuming Steven has g

Re: [Tutor] Primitive Chess Clock Program Question

2012-01-03 Thread Steven D'Aprano
Homme, James wrote: Hi, So far, I know about raw_input as a way to get something from the keyboard into my program. My question is this. Let's say I am trying to subtract time from a value as though someone is thinking and they want to type in a move. If my program prints a prompt to the scree

[Tutor] Primitive Chess Clock Program Question

2012-01-03 Thread Homme, James
Hi, So far, I know about raw_input as a way to get something from the keyboard into my program. My question is this. Let's say I am trying to subtract time from a value as though someone is thinking and they want to type in a move. If my program prints a prompt to the screen, while the person is