+1
Javbw
> On Mar 12, 2020, at 8:22 AM, Martin Koppenhoefer
> wrote:
>
> I am in favor of adding it right away.
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It’s been added to the lists at Key:man_made and Map Features.
On Sun, Mar 15, 2020 at 5:31 AM John Willis via Tagging <
tagging@openstreetmap.org> wrote:
> +1
>
> Javbw
>
> > On Mar 12, 2020, at 8:22 AM, Martin Koppenhoefer
> wrote:
> >
> > I am in favor of adding it right away.
>
> ___
Hi,
The present description of landuse=meadow is;
An area of meadow or pasture: land primarily vegetated by grass and other
non-woody plants, mainly used for hay or grazing.
That places the land cover before the land use. The emphases should be on the
land use, the land use should be first?
Unfortunately, a slight change to the description on the wiki will not
stop mappers from using landuse=meadow for a wide variety of features.
Currently there is even a tag meadow=perpetual for "meadows which are
maintained by natural environmental conditions", which I would
normally tag as natural
On 15/3/20 4:36 pm, Joseph Eisenberg wrote:
Unfortunately, a slight change to the description on the wiki will not
stop mappers from using landuse=meadow for a wide variety of features.
Usually these are 'armchair mappers'. What they typically see is land cover not
a land use.
Currently th
> One is a land use the other a land cover.
In practice they are both types of vegetation (grass + similar).
Mappers have to base their tagging off of what can be seen: that's the
type of vegetation (grass and other herbaceous plants), plus other
clues such as fences, the presence of grazing anim
Why would you want to "force" using more than one class for meadows
when absolute majority of maps will not need more that one class?
--
Tomas
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On 15/3/20 4:55 pm, Joseph Eisenberg wrote:
One is a land use the other a land cover.
In practice they are both types of vegetation (grass + similar).
Mappers have to base their tagging off of what can be seen: that's the
type of vegetation (grass and other herbaceous plants), plus other
clues
On 15/3/20 5:01 pm, Tomas Straupis wrote:
Why would you want to "force" using more than one class for meadows
when absolute majority of maps will not need more that one class?
Not certain what the above refers to? I'll take it as meadow=perpetual.
There is no real 'force' on a mapper to do any