On maandag 15 augustus 2016 10:22:51 CEST, Georg Feddern wrote:
Am 14.08.2016 um 23:24 schrieb Stefan de Konink:
On zondag 14 augustus 2016 22:43:04 CEST, Marc Gemis wrote: ...
For the whole camping site?
No, like clearly shown in the screenshots the areas that give access to the
pitches,
Am 14.08.2016 um 23:24 schrieb Stefan de Konink:
On zondag 14 augustus 2016 22:43:04 CEST, Marc Gemis wrote:
IMHO, the value of the highway tag should define its use, not the
surface from which it is made.
So highway=pedestrian (or service or ...), surface=grass; area=yes
makes more sense to me
On maandag 15 augustus 2016 08:08:24 CEST, Martin Koppenhoefer wrote:
are we talking about a lawn which you can walk on, but where
people could also set up their tents on?
Nope, we are talking about a shared area like highway=living_street where
people walk, play games, get with their car to
sent from a phone
> Il giorno 14 ago 2016, alle ore 23:24, Stefan de Konink ha
> scritto:
>
> Personally I find highway=service, surface=grass, area=yes appropriate for
> the camping site but not when it rendered as paved road.
are we talking about a lawn which you can walk on, but where p
On Sun, Aug 14, 2016 at 11:24 PM, Stefan de Konink wrote:
> Personally I find highway=service, surface=grass, area=yes appropriate for
> the camping site but not when it rendered as paved road.
Then you have to create/search for/ask for a renderer that displays
the data in the way you like.
Isn't
On zondag 14 augustus 2016 22:43:04 CEST, Marc Gemis wrote:
IMHO, the value of the highway tag should define its use, not the
surface from which it is made.
So highway=pedestrian (or service or ...), surface=grass; area=yes
makes more sense to me
(or would you start defining highway=paving_stone
IMHO, the value of the highway tag should define its use, not the
surface from which it is made.
So highway=pedestrian (or service or ...), surface=grass; area=yes
makes more sense to me
(or would you start defining highway=paving_stones, cobblestones, etc.
as well ?).
A renderer could look at th
Hi,
As followup for:
http://forum.openstreetmap.org/viewtopic.php?id=55457
https://github.com/gravitystorm/openstreetmap-carto/issues/2282
The problem;
Consider a large area that doesn't have explicit roads. It could be a
field of grass or a sahara of sand. Typically such surfaces are tagged