Re: [sword-devel] VerseKey.java

2001-12-26 Thread Bobby Nations
Joe, Great posting. I can't wait to get a good chance to sit down with your class and work through it tonight (or tomorrow). Thanks, Bobby P.S. I love the explanatory comments indicating why you did or didn't include certain sections of the code. good work. Joe Walker wrote: >Hi, > >

Re: [sword-devel] VerseKey.java

2001-12-26 Thread Bobby Nations
Troy, Thanks for the answers to my question.  I've got some other thoughts and responses buried below. Cheers, Bobby Troy A. Griffitts wrote: [EMAIL PROTECTED]"> Bobby, long *VerseKey::offsets[2][2] = {{VerseKey::otbks,VerseKey::otcps}, {VerseKey::ntbks, VerseKey::ntcps}};

Re: [sword-devel] VerseKey.java

2001-12-26 Thread Joe Walker
Hi, I did some work on RawVerse.[cpp|java] a while ago, which I've attached because I don't think jsword existed when I posted it last time. It reads Sword format Bible data. I've added to this code to ProjectB so that it can read Sword Bible data too. Back to the VerseKey in hand - I understan

Re: [sword-devel] VerseKey.java

2001-12-26 Thread Troy A. Griffitts
Bobby, > long *VerseKey::offsets[2][2] = {{VerseKey::otbks, > VerseKey::otcps}, {VerseKey::ntbks, VerseKey::ntcps}}; long *[][] is 3 dimensional (notice the *) just use long[][][] The first 2 dimensions are constant; the last is different for each entry. Here's the history, and logic,