RE: [sword-devel] character encoding conversion

2001-06-12 Thread David Burry
es for all the >conversions they support will be a piece of cake. > >--Chris > > > -Original Message- > > From: [EMAIL PROTECTED] [mailto:owner-sword- > > [EMAIL PROTECTED]] On Behalf Of David Burry > > Sent: Tuesday, June 12, 2001 9:36 AM > > To:

RE: [sword-devel] character encoding conversion

2001-06-12 Thread Chris Little
-Original Message- > From: [EMAIL PROTECTED] [mailto:owner-sword- > [EMAIL PROTECTED]] On Behalf Of David Burry > Sent: Tuesday, June 12, 2001 9:36 AM > To: [EMAIL PROTECTED]; SWORD Devel List > Subject: Re: [sword-devel] character encoding conversion > > Most high

Re: [sword-devel] character encoding conversion

2001-06-12 Thread David Burry
Most higher level languages have some sort of hash or associative array built in, perhaps there are a few libraries somewhere for C to do this even more efficiently since all keys and values are the same length (two bytes) from UCS16 to SJIS? I assume a simple calculation and 14k array will wo