Re: [sword-devel] ztext file format...

2010-05-19 Thread Matthew Talbert
On Wed, May 19, 2010 at 8:16 PM, Wade Balzer wrote: > > Thanks, > > From what I can tell, the "only" way to create the bindings in C# is to make > a c++ managed code wrapper that will call the unmanaged libsword.dll.  That > is basically doing all the heavy lifting that swig was doing for you, exc

Re: [sword-devel] ztext file format...

2010-05-19 Thread Wade Balzer
eone who knows what they are doing needs to do that. Thanks, Wade -Original Message- From: Wolfgang Schultz [mailto:woschu...@googlemail.com] Sent: Wednesday, May 19, 2010 2:10 PM To: SWORD Developers' Collaboration Forum Subject: Re: [sword-devel] ztext file format... 2010/5/19 Wad

Re: [sword-devel] ztext file format...

2010-05-19 Thread Wolfgang Schultz
2010/5/19 Wade Balzer : [[..] > Anyway, if you or someone can write a sample c# program that calls the > libsword.dll to display Jn.3.16, I will be greatly helped. > > I agree that we don't need to provide every single implementation of every > method, but currently we have nothing that works in th

Re: [sword-devel] ztext file format...

2010-05-19 Thread Wade Balzer
riginal Message- From: Troy A. Griffitts [mailto:scr...@crosswire.org] Sent: Wednesday, May 19, 2010 2:20 AM To: SWORD Developers' Collaboration Forum Subject: Re: [sword-devel] ztext file format... Dear Wade, I understand your frustration and desire to get something working. I can't

Re: [sword-devel] ztext file format...

2010-05-19 Thread Matthew Talbert
On Wed, May 19, 2010 at 3:20 AM, Troy A. Griffitts wrote: > > Dear Wade, > > I understand your frustration and desire to get something working. > > I can't stress enough that making bindings to the existing engine is the > way forward for .net developers.  We have multiple storage formats > beside

Re: [sword-devel] ztext file format...

2010-05-19 Thread Troy A. Griffitts
ch, > > Wade > > > -----Original Message- > From: Troy A. Griffitts [mailto:scr...@crosswire.org] > Sent: Tuesday, May 18, 2010 6:37 PM > To: SWORD Developers' Collaboration Forum > Subject: Re: [sword-devel] ztext file format... > > On 05/18/2010 01:41 PM, Matth

Re: [sword-devel] ztext file format...

2010-05-18 Thread Wade Balzer
rated and burned out before I can get it done. Thanks so much, Wade -Original Message- From: Troy A. Griffitts [mailto:scr...@crosswire.org] Sent: Tuesday, May 18, 2010 6:37 PM To: SWORD Developers' Collaboration Forum Subject: Re: [sword-devel] ztext file format... On 05/18/2010

Re: [sword-devel] ztext file format...

2010-05-18 Thread Troy A. Griffitts
On 05/18/2010 01:41 PM, Matthew Talbert wrote: >>> I have looked, but I cannot seem to find any information regarding the >>> structure of the ztext file format. >>> >> The module format is essentially undocumented (other than via the source >> code) and we have little intention to change th

Re: [sword-devel] ztext file format...

2010-05-18 Thread Matthew Talbert
>> I have looked, but I cannot seem to find any information regarding the >> structure of the ztext file format. > > The module format is essentially undocumented (other than via the source > code) and we have little intention to change that. The format is subject > to occasional smaller or larger

Re: [sword-devel] ztext file format...

2010-05-18 Thread Peter von Kaehne
On 18/05/10 17:09, Wade Balzer wrote: > > > I have looked, but I cannot seem to find any information regarding the > structure of the ztext file format. The module format is essentially undocumented (other than via the source code) and we have little intention to change that. The format is subje

[sword-devel] ztext file format...

2010-05-18 Thread Wade Balzer
I have looked, but I cannot seem to find any information regarding the structure of the ztext file format. I understand that there are 3 files. For example, looking at the KJV New Testament, there are: nt.bzs nt.bzv nt.bzz I can only look at so much C++ code before I get lost in wha