Re: [sword-devel] new morphology

2008-01-27 Thread Chris Little
Yes and no. MorphGNT uses the Packard morphology. Robinson covers everything in Packard and then some, so I converted the Packard codes to Robinson format. It should be out in the next release of MorphGNT if it's not in the current one. --Chris [EMAIL PROTECTED] wrote: > This is great. I was

Re: [sword-devel] new morphology

2008-01-27 Thread DavidTroidl
This is great. I was looking into doing something similar for my work. Do you also include James Tauber's system, from _http://morphgnt.org/projects/ccat-morphgnt_ (http://morphgnt.org/projects/ccat-morphgnt) . This has some differences from the others. Peace, David **S

Re: [sword-devel] new morphology

2008-01-27 Thread DavidTroidl
I'm no expert in the C++ end, but when I implemented Robinson morphology in Visual Basic, I found the parsing option was quite easy and effective. It sure beats trying to list all the possible combinations, and their interpretations. Peace, David **Start the year off righ

Re: [sword-devel] New Morphology

2008-01-27 Thread Chris Little
[EMAIL PROTECTED] wrote: > Chris, > I appreciate you helping to clear some confusion here since I think > that I helped with some of nudging. This is great news, since all Greek > modules will have a common morph reference. I think covering all the > combinations in the known works would be ade

Re: [sword-devel] new morphology

2008-01-27 Thread Chris Little
DM Smith wrote: > Chris, given this I don't think that it serves much purpose to put > this into a module. > > I see two advantages in encoding this: > 1) It is straightforward, much simpler and much smaller. Which will > translate into very fast (no I/O). It's not entirely straightforward

Re: [sword-devel] new morphology

2008-01-27 Thread Eeli Kaikkonen
On Sat, 26 Jan 2008, Chris Little wrote: > We gave a new Greek morphology in the pipeline to replace virtually > all of our existing morphologies, and I would be interested to hear > people's opinions or concerns, considering it does represent a certain > amount of change from the current system.

[sword-devel] New Morphology

2008-01-26 Thread RLRANDALLX
Chris, I appreciate you helping to clear some confusion here since I think that I helped with some of nudging. This is great news, since all Greek modules will have a common morph reference. I think covering all the combinations in the known works would be adequate since most of the works are n

Re: [sword-devel] new morphology

2008-01-26 Thread DM Smith
On Jan 26, 2008, at 8:42 PM, Chris Little wrote: > > On Jan 26, 2008, at 4:57 PM, DM Smith wrote: > >> Perhaps I'm a bit dense, I don't see how the module would grow from >> 150K to 2000K. Can we do key linking? And that if it would be encoded >> into the engine that the size increase would be sm

Re: [sword-devel] new morphology

2008-01-26 Thread Chris Little
On Jan 26, 2008, at 4:57 PM, DM Smith wrote: > Perhaps I'm a bit dense, I don't see how the module would grow from > 150K to 2000K. Can we do key linking? And that if it would be encoded > into the engine that the size increase would be small. > > As to adding parsing/normalization to JSword, we

Re: [sword-devel] new morphology

2008-01-26 Thread DM Smith
Perhaps I'm a bit dense, I don't see how the module would grow from 150K to 2000K. Can we do key linking? And that if it would be encoded into the engine that the size increase would be small. As to adding parsing/normalization to JSword, we already do that wrt Strong's numbers and also Devo

[sword-devel] new morphology

2008-01-26 Thread Chris Little
We gave a new Greek morphology in the pipeline to replace virtually all of our existing morphologies, and I would be interested to hear people's opinions or concerns, considering it does represent a certain amount of change from the current system. Presently we have 3 morphologies in use: 1)