Re: [sword-devel] Unicode / Windows

2021-01-27 Thread Greg Hellings
Part of that discussion last year was that the library now handles this properly internally. There are mechanisms for handling UTF-16 Windows APIs and so forth. You should be able to use them rather than needing to roll your own. --Greg On Wed, Jan 27, 2021 at 2:23 PM Tobias Klein wrote: > Hi a

[sword-devel] Unicode / Windows

2021-01-27 Thread Tobias Klein
Hi all, I just recently faced some issues related to Unicode paths on Windows and remembered the (brief) discussion on this list last summer. I then learned about what's needed to handle Unicode paths properly on Windows (workin