I don't think that this works.
We once had as the only editor a html source code editor for the personal
commentary. That didn't work well with out users.
We have to rework the editor gui and features in BibleTime, though :)
Joachim
> That's a cool idea. BibleTime could then embed a quanta KPar
That's a cool idea. BibleTime could then embed a quanta KPart and use it for
personal commentaries etc., or even general module editing.
mg
Am Freitag, 24. März 2006 16:35 schrieb Raphaël Pinson:
> I personally use Quanta to edit the OSIS files since it's an XML format,
> and I think developping
I personally use Quanta to edit the OSIS files since it's an XML format, and I
think developping a module to support OSIS in Quanta would be great :)
If anyone is willing to do that...
<><
Raphaël
Le Vendredi 24 Mars 2006 15:26, canfield a écrit :
> Hello,
> To those interested, a new version
Hello,
To those interested, a new version of
SwordModuleCreator can be found at sourceforge:
https://sourceforge.net/projects/modulecreator/
There are two flavours to choose from:
The executable is a setup file which will install
the executable, help and test project files (Windows only)
The s
William,
Wow, it sounds like you are pouring a lot of energy and time into that
effort. It certainly is a great effort and help to the
community. As for creating a Bible text that you might use -
isn't there a tool that would spit out the vpl version of a
Bible? I think there is a tool mod2vpl
Hello All,
Another version of SwordModuleCreator is on
Sourceforge.
I have now added a project file for each module.
This enables each project (module) to have its own settings (compiler,
dictionary etc) without having to remember what the settings were. This also
means that each project can
Bill,
Don't worry about doing the renames/moves for file names. I will
send you a patch once I am done with getting it up and running on Linux
so that you can just apply that. Basically I am just changing the
#include directives to reflect the cases of the file names that you are
already using.
Hello,
The sword Module Creator has been written using the
wxWidgets library which is supposed to be portable to Linux and Mac. I have
written to program using Windows98, which is case insensitive on the file names.
Sorry, I will rename the includes for case sensitivity for linux. I have wr
Hi William ..
William Canfield wrote:
The latest version of SwordModuleCreator (release name:
SwordModuleCreator_src_20051026.zip) is now on sourceforge.
Thanks for this. Thanks especially for making a Windows binary
available. I looks as though it's going to be the basis of a powe
Hello,
The latest version of SwordModuleCreator (release
name: SwordModuleCreator_src_20051026.zip) is now on sourceforge. Changes
are:
added compiler|compile and compiler|install menu
options
added install function (install directly into
sword project directories)
Added sword d
Hey William,
this is a very nice project that you are working on!!!
Please keep us informed.
mg
Am Mittwoch, 19. Oktober 2005 10:53 schrieb William Canfield:
> Hello,
>
> I have uploaded an updated version of SwordModuleCreator for those who are
> interested. You can find it at
> https://sourcef
Hello,
I have uploaded an updated version of
SwordModuleCreator for those who are interested.You can find it at https://sourceforge.net/projects/modulecreator
I have also uploaded a few screenshots so you can
get an idea of what the program looks like.
The file is called
SwordModuleCrea
On 15/09/05, William Canfield <[EMAIL PROTECTED]> wrote:
>
> Hello,
> SwordModuleCreator is now at SourceForge. I have zipped the files and
> made a release.
> Please note that MySpell is required if you want to use the Spell-checker.
>
> SwordModuleCreator is written using wxWidgets 2.
Hello,
SwordModuleCreator is now at
SourceForge. I have zipped the files and made a release.
Please note that MySpell is required if you want to
use the Spell-checker.
SwordModuleCreator is written using wxWidgets
2.4.2.
I am working on a version of MySpell which will
allow dynamic a
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