Re: [sword-devel] Getting started on sword coding

2007-09-03 Thread Troy A. Griffitts
Awesome Lyndon! Ha! What a silly mistake (local redeclaration of variable). Yeah, I originally used an SWModule *, but changed it because the syntax is cleaner for stuff like the for loop: for ((*bible) = TOP; !bible->Error(); (*bible)++) for (bible = TOP; !bible->Error(); bible++) But you ha

Re: [sword-devel] Getting started on sword coding

2007-09-03 Thread Lyndon Drake
On Sun, 2007-09-02 at 21:41 +0100, Lyndon Drake wrote: > On Sun, 2007-09-02 at 13:12 -0700, Troy A. Griffitts wrote: > > So, all this to say, it doesn't work yet. It is a fairly small, > > self-contained client of the engine. It might be a good place for you > > to jump in and see how a typica

Re: [sword-devel] Getting started on sword coding

2007-09-02 Thread Lyndon Drake
On Sun, 2007-09-02 at 13:12 -0700, Troy A. Griffitts wrote: > So, all this to say, it doesn't work yet. It is a fairly small, > self-contained client of the engine. It might be a good place for you > to jump in and see how a typical client might utilize the engine, > including build system, e

Re: [sword-devel] Getting started on sword coding

2007-09-02 Thread Troy A. Griffitts
Lyndon, I've been reworking our flashcard generation tools to work with DM's newest release of our KJV module. In the process, I've been trying to break out methods which might have future use by frontends who may wish to add a user interface to let users generate their own quizzes over select

[sword-devel] Getting started on sword coding

2007-09-02 Thread Lyndon Drake
Hi, I'd like to help out with Sword development. Can someone point me in the direction of a small or relatively simple task that I can use as a starting point for getting involved? I'm comfortable working in C++ or on the build system. Cheers, Lyndon __