Re: [sword-devel] SwordReader - BibleCS window buffering

2007-12-14 Thread Karl Kleinpaste
[EMAIL PROTECTED] writes: > Is there something fundamentally wrong with the Sword engine that > causes this? No, it's strictly a UI-specific display issue. GS does not flicker. > It seems all this painting and repainting should go on in memory > BEFORE it paints the screen once. Does anyone els

Re: [sword-devel] SwordReader - BibleCS window buffering

2007-12-14 Thread Barry Drake
Hi Robin [EMAIL PROTECTED] wrote: > Does anyone else see this annoying flicker when scrolling thru the > main window? It isn't a problem with the engine. It's the way the output from the engine is handled. In SwordReader, the problem is due to the incredibly slow speed of the dev

[sword-devel] SwordReader - BibleCS window buffering

2007-12-14 Thread RLRANDALLX
David Trotz wrote: <[sword-devel] SwordReader - Experimental Double Buffering < added. Actually in BibleCS if you click the verse up [^] & down [v] buttons there is quite some flickering that goes on taking as much as 2 seconds on my Pentium 4. It is worse if [Strongs], [Morph], &