[EMAIL PROTECTED] writes:
> Is there something fundamentally wrong with the Sword engine that
> causes this?
No, it's strictly a UI-specific display issue. GS does not flicker.
> It seems all this painting and repainting should go on in memory
> BEFORE it paints the screen once. Does anyone els
Hi Robin
[EMAIL PROTECTED] wrote:
> Does anyone else see this annoying flicker when scrolling thru the
> main window?
It isn't a problem with the engine. It's the way the output from the
engine is handled. In SwordReader, the problem is due to the incredibly
slow speed of the dev
David Trotz wrote:
<[sword-devel] SwordReader - Experimental Double Buffering
< added.
Actually in BibleCS if you click the verse up [^] & down [v] buttons there
is quite some flickering that goes on taking as much as 2 seconds on my
Pentium 4. It is worse if [Strongs], [Morph], &