Re: [sword-devel] Official Logo: We need one?!

2002-02-27 Thread David Trotz
Jonathon, I am not sure. If this is being sent out as Crosswire buisiness then the Logo Chris designed is great for letter head. Troy, I am sure, has the answer to that question. Otherwise we should come up with something that looks professional. I vote for Chris to design it ;) In Christ, David

FW: [sword-devel] Official Logo: We need one?!

2002-02-27 Thread Gary Amirault
I don't like a sword at all. The Sword Revelation is taking about is a Word that can divide between soul and spirit, between bone and marrow. The Sword and the red Cross is a reminder of when the church became militant under Constantine; an apostate church. It's a reminder of the Crusades where th

RE: [sword-devel] Official Logo: We need one?!

2002-02-27 Thread Lloyd N. Landers, Jr.
Boy, do I ever agree with Jorge. At 01:57 PM 2/27/2002 -0600, you wrote: >Hi, > >I actually like the downward pointing sword. It makes me think about >two things: first of the double-edged sword of the Spirit, and also >reminds me of the cross, due to its shape. > >I would not change anything i

RE: [sword-devel] Official Logo: We need one?!

2002-02-27 Thread Jorge Chacón
Hi, I actually like the downward pointing sword. It makes me think about two things: first of the double-edged sword of the Spirit, and also reminds me of the cross, due to its shape. I would not change anything in it, but if you do, keep in mind the two points above, as for me they are what ma

[sword-devel] Official Logo: We need one?!

2002-02-27 Thread Jonathan Hughes
Hey Everyone, As I see that I will be sending letters out to copyright holders really, really soon. I am putting together the last little bit of touches to the whole process that includes having a professional looking letterhead, which means I need a logo for The SWORD Project (you know i

Re: [sword-devel] BUG in general book support

2002-02-27 Thread Troy A. Griffitts
Joachim, Point well taken. I've rearranged things in SetKey to allow this scenerio. Your test now works without segfaulting. Let me know if it helps things in Bibletime. -Troy. Joachim Ansorg wrote: > > Troy, > thank you for writing back! > > > target->SetKe

Re: [sword-devel] BUG in general book support

2002-02-27 Thread Troy A. Griffitts
Thanks for the suggestion. We'll definitely consider it for 2.0 David White wrote: > > Why is it that containers have to "set" the key they are operating on? > This seems a little awkward to me. > > I think it would be a good idea to move towards supporting full-strength > bidirectional or ran

Re: [sword-devel] BUG in general book support

2002-02-27 Thread Joachim Ansorg
Troy, thank you for writing back! > target->SetKey((SWKey*)*target); > > The problem is that you are extracting a pointer to the SWKey of the > current module (this is ok), then expecting it to remain valid long > enough for a call to SetKey to complete, on the same module. > > Here's th

Re: [sword-devel] BUG in general book support

2002-02-27 Thread David White
Why is it that containers have to "set" the key they are operating on? This seems a little awkward to me. I think it would be a good idea to move towards supporting full-strength bidirectional or random-access iterators across modules, compliant with the specifications of the C++ standard, so as