HI all,
I'm working on a resource-constrained embedded system, and I'd like to reduce
the size of my swift install as much as possible. In deployment, I'll need to
figure out what a non-compiling swift support install looks like, but that's
not the question for today. Currently, I'd like to h
Anyone know what this is about?
/Users/dave/src/s/swift/utils/build-script --distcc '--lit-args=--distribute
-sv' --build-args=-v --skip-build-ios-device --skip-build-tvos-device
--skip-build-compiler-rt --swift-stdlib-build-type=Debug
--swift-stdlib-enable-assertions=1 --skip-build-benchmarks
Looks like clang/CMakeLists.txt looks for libxml2:
find_package(LibXml2 2.5.3 QUIET)
if (LIBXML2_FOUND)
set(CLANG_HAVE_LIBXML 1)
endif()
Perhaps you have the libxml2 library but not the libxml headers?
Doug
> On Nov 3, 2016, at 12:54 PM, Dave Abrahams via swift-dev
> wrote:
>
>
> Anyone
on Thu Nov 03 2016, Doug Coleman wrote:
> Looks like clang/CMakeLists.txt looks for libxml2:
>
> find_package(LibXml2 2.5.3 QUIET)
> if (LIBXML2_FOUND)
> set(CLANG_HAVE_LIBXML 1)
> endif()
>
> Perhaps you have the libxml2 library but not the libxml headers?
I don't know how that could happen,
Hello,A colleague of mine who's doing performance testing with some server-side Swift frameworks like Kitura, Perfect and Zewo found a 15-20% degradation with a simple "Hello World" benchmark, with the 3.0.1 previews on Linux. Analysis revealed it is related to the disabling of an optimisation arou