Hi David,
I agree completely with what you say apart from a single point: This dichotomy
is the exact reason why, in my opinion, proper binaural rendering is crucial.
And I don’t think music is the issue here anyway (actually most of the people I
know listening to music with loudspeakers at the
At 10:37 02-02-16, Politis Archontis wrote:
>The issue is that all these emerging VR and AR technologies,
>independently of if they will be successful or not, should be designed
>from the bottom-up to deliver consistent and natural cues, especially
>if you are mixing reality with the virtual. Oth
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On Tue, 2 Feb 2016 16:46:33 +0530, umashankar manthravadi wrote:
> One more question. How useful or effective is it to have headtracking
> only on the horizontal axis ? will it help at all ?
>
> umashankar
The horizontal axis is the most important and the easiest. With a
horizontal only decoder,