Re: [Sursound] New Ambisonic VST Plugins

2013-11-25 Thread Dave Malham
ilman/listinfo/sursound > -- As of 1st October 2012, I have retired from the University. These are my own views and may or may not be shared by the University Dave Malham Honorary Fellow, Department of Music The University of York York YO10 5DD UK 'Ambi

Re: [Sursound] New Ambisonic VST Plugins - follow up Question to Fons

2013-11-25 Thread Fons Adriaensen
On Mon, Nov 25, 2013 at 07:31:33AM +, Bo-Erik Sandholm wrote: > Am I to understand that everything is OK if I use the third order > plugins to work on my first order tetramic recording. And then I > can expect everything to be as it should if I decode just the first > order info via a first or

Re: [Sursound] New Ambisonic VST Plugins - follow up Question to Fons

2013-11-25 Thread Richard Furse
> -Original Message- > From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of > Fons Adriaensen > Sent: 25 November 2013 11:03 > To: sursound@music.vt.edu > Subject: Re: [Sursound] New Ambisonic VST Plugins - follow up Question to > Fons > > On Mon, Nov 25, 2013 at 07:31:33AM +

Re: [Sursound] New Ambisonic VST Plugins - follow up Question to Fons

2013-11-25 Thread Fons Adriaensen
On Mon, Nov 25, 2013 at 03:14:02PM -, Richard Furse wrote: > However, the Rapture3D decoders (including the TOA ones) do NOT have this > problem. One of the core features of the Rapture3D decoder generator is its > handling of arbitrary/irregular speaker layouts - a LOT of work went into > thi

Re: [Sursound] New Ambisonic VST Plugins

2013-11-25 Thread Richard Lee
> It's certainly true that some decoding methods can become highly unstable when provided with an inadequate number of speakers and/or an uneven distribution. > However, the Rapture3D decoders (including the TOA ones) do NOT have this problem. One of the core features of the Rapture3D decoder g