Michael Chapman wrote:
Think, I might excuse Finnish for not having a word for ossuary,
though !
It has, although it possibly wasn't very clear in Sampo's original
post. The word is "luusto", as he wrote.
Finnish, as many other languages can form an neverending multitude
of words by combining
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> Michael Chapman wrote:
>
>> Think, I might excuse Finnish for not having a word for ossuary,
>> though !
>
> It has, although it possibly wasn't very clear in Sampo's original
> post. The word is "luusto", as he wrote.
>
> Finnish, as many other languages can form an neverending multitude
> of wo
On 14 October 2012 01:34, Sampo Syreeni wrote:
> On 2012-10-05, Richard Furse wrote:
>
>
> Tell me... In games most of the individual sound sources, apart from general
> ambience, seem to be well placed monophonic ones, fed from a single channel.
> So in essence, they are "encoded" at infinite or
;> https://mail.music.vt.edu/**mailman/listinfo/sursound<https://mail.music.vt.edu/mailman/listinfo/sursound>
>>>
>>
>>
>>
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