I've been working, together with Kieran Tyrrell of Sonalksis, on the
design of a usable 3D audio production system for the past couple of
years as part of my MA at the University of Wales Newport. [I should
explain that I am a 'mature' student (52) and previously worked for a
couple of decades
Simon Edmonds wrote:
We call our own system DOME (Digital Object-oriented Mix Engine)
because, early on in the process, we realised that to produce a
format-agnostic production tool we had to seriously re-evaluate the
traditional mixing paradigm and came up with what we call audio
animatio
Hi!
On 04/24/2012 10:36 PM, Robin Gareus wrote:
> On 04/24/2012 10:27 PM, Jörn Nettingsmeier wrote:
>> On 04/11/2012 08:01 PM, Jörn Nettingsmeier wrote:
[...]
>
> The complete bundled proceedings are also available from
> http://lac.linuxaudio.org/2012/files
>
>> and video recordings of all talk