Re: [Sursound] Muti-channel ambisonic audio in sync with video

2016-09-09 Thread mick ritchie
I have used QT7 for 1st order wavs on loop and for 8 tk tk wavs for discrete playback without issue though you should check any decoder latency when using 16 channel - 4 did have have small latency but not a problem given the material involved. I use Soundflower and aggregate audio devices with

Re: [Sursound] Muti-channel ambisonic audio in sync with video

2016-09-08 Thread Trond Lossius
AFAIR QuickTime supports up to 24 channels. Best, Trond > On 09 Sep 2016, at 04:59, ByungJun Kwon wrote: > > Thanks for the information. > Did you try high order ambisonic encoded audio in video file? > What was the number of audio channels that you tried in VLC( or other > players)? > > Best

Re: [Sursound] Muti-channel ambisonic audio in sync with video

2016-09-08 Thread ByungJun Kwon
Thanks for the information. Did you try high order ambisonic encoded audio in video file? What was the number of audio channels that you tried in VLC( or other players)? Best, byungjun On 09/09/2016 10:17 AM, Marc Lavallée wrote: It's already possible to play a multichannel audio/video file

Re: [Sursound] Muti-channel ambisonic audio in sync with video

2016-09-08 Thread Marc Lavallée
It's already possible to play a multichannel audio/video file using VLC (or other players) while decoding to ambisonic; it's a matter of configuring the system to redirect the multichannel audio of the video player to an ambisonic decoder, using a sound server like Jack. -- Marc On Fri, 9 Sep 2016

Re: [Sursound] Muti-channel ambisonic audio in sync with video

2016-09-08 Thread ByungJun Kwon
Thank you very much for all your feedback and I think it's enough information to start with. Though if I were a professional visual person, I would prefer to play it from the dedicated media player like Quicktime or VLC rather than the one which resides inside DAW. I wish someone release media p

Re: [Sursound] Muti-channel ambisonic audio in sync with video

2016-09-08 Thread Steven Boardman
You really shouldn't need another machine. If your processor/graphics card and your media is fast enough then there shouldn't be a problem. If there is, it is most certainly drive speed, so use ssd/raid or both. If you video codec/playback app won't play that many audio channels then just import v

Re: [Sursound] Muti-channel ambisonic audio in sync with video

2016-09-08 Thread mick ritchie
Hi interesting xjadeo which ive never seen but if youre using reaper u could just use a version on each machine and use your audio machine to generate timecode and send to reaper on the video machine via network midi and have Reaper with only video on it - I understand Reaper5 is better for vide

Re: [Sursound] Muti-channel ambisonic audio in sync with video

2016-09-08 Thread Trond Lossius
In this blog post I demonstrate how to create QuickTime movies with multichannel sound,using QuickTime 7 Pro: http://trondlossius.no/articles/1251-creating-quicktime-movies-with-surround-sound I’ve used this in a number of installations with 6 to 8 channels of audio, and it works fine.

Re: [Sursound] Muti-channel ambisonic audio in sync with video

2016-09-08 Thread Marc Lavallée
You can try: http://xjadeo.sourceforge.net/ On Thu, 8 Sep 2016 15:52:01 +0900 ByungJun Kwon wrote: > Hello list, > I have an exhibition of playing heavy duty video file together with > 16ch interleaved ambisonic wave file. Audio is rendered through > reaper using ambisonic decoder so each chann