Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-20 Thread Augustine Leudar
Thanks for the info ,. the discussion about instrumentation recording, and the WFS example are interesting but not really what I am trying to find examples of - I want to find examples of mapping sounds moving in 3d space etc. The window one most closely resembles what I am talking about . I would

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-19 Thread Robert Greene
The more things change This was the idea of the original Bell Telephone(as they were then) Labs "stereo" experiment! And of course the basic idea goes back to the 17th century (Christian Huygens). Robert On Sun, 19 May 2013, Justin Bennett wrote: On May 18, 2013, at 6:00 PM, sursoun

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-19 Thread Justin Bennett
On May 18, 2013, at 6:00 PM, sursound-requ...@music.vt.edu wrote: > From: Timothy Schmele > I think some artists have had success with this technique. > > If my memory serves me right, check if you can find anything from Erwin > Roebroeks, doing an installation where he built two identical gr

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-19 Thread Augustine Leudar
I heard about this - but Id need to know more about the directivity of the microphones he used - because I think it would really hard to stop each mic picking up the entire "window" not just the tiny pool of sound around the head of the mic - so Im not convinced it would work - also its 2d. Would d

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-17 Thread Timothy Schmele
I think some artists have had success with this technique. If my memory serves me right, check if you can find anything from Erwin Roebroeks, doing an installation where he built two identical grids of each microphones and speakers, so that each speaker is in the exact same position as the mic

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-17 Thread Paul Hodges
--On 17 May 2013 17:53 +0200 Augustine Leudar wrote: > However I dont see why it wouldnt work for musical instruments as > well - as long as the speakers were placed in exactly the same place > as the instruments were recorded in and the mics didnt pick up any > other instrument apart from the on

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-17 Thread Augustine Leudar
Of course if you were going to go to that much trouble you might as well just listen to a real orchestra -- next part -- An HTML attachment was scrubbed... URL: __

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-17 Thread Augustine Leudar
Dear Robert - what I am talking about has nothing to do with the multimicing of orchestras etc which are used to subsequently produce stereo recordings, 5.1 etc - and it has not been sold to the public by the music industry at all on account of the fact that to listen to it the public would need a

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-17 Thread Robert Greene
The reality may work in the context of locating things. But the slogan description is scary because it is the road already followed by the recording industry into disaster. Trying to capture what is produced by a musical instrument rather than what is heard from a natural listening position

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-17 Thread Augustine Leudar
Actually someone just wrote to me who does similar work and put it perfectly - "Dont capture what is heard but what is produced" - and your other question - yes it is a form of amplitude panning. -- next part -- An HTML attachment was scrubbed... URL:

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-17 Thread Augustine Leudar
oun...@music.vt.edu [mailto:sursound-boun...@music.vt.edu] > Im > Auftrag von Augustine Leudar > Gesendet: Donnerstag, 16. Mai 2013 12:38 > An: Surround Sound discussion group > Betreff: [Sursound] Recreating a 3d soundfield with lots of mics. > > Recently I did a little experiment - i wa

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-16 Thread Fabio Kaiser
istic). Best Fabio -Ursprüngliche Nachricht- Von: sursound-boun...@music.vt.edu [mailto:sursound-boun...@music.vt.edu] Im Auftrag von Augustine Leudar Gesendet: Donnerstag, 16. Mai 2013 12:38 An: Surround Sound discussion group Betreff: [Sursound] Recreating a 3d soundfield with lots of

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-16 Thread Augustine Leudar
rsound-boun...@music.vt.edu] > On Behalf Of Augustine Leudar > Sent: 16 May 2013 11:38 > To: Surround Sound discussion group > Subject: [Sursound] Recreating a 3d soundfield with lots of mics. > > Recently I did a little experiment - i was creating the illusion of a > barma

Re: [Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-16 Thread Peter Lennox
sound-boun...@music.vt.edu [mailto:sursound-boun...@music.vt.edu] On Behalf Of Augustine Leudar Sent: 16 May 2013 11:38 To: Surround Sound discussion group Subject: [Sursound] Recreating a 3d soundfield with lots of mics. Recently I did a little experiment - i was creating the illusion of a barman serv

[Sursound] Recreating a 3d soundfield with lots of mics.....

2013-05-16 Thread Augustine Leudar
Recently I did a little experiment - i was creating the illusion of a barman serving drinks to some people in a "snug" which is little room where ladies off "ill repute" would have a drink in pubs in Ireland when only men generally drank in pubs. I did this by placing one microphone in the snug wit