e, 11 Dec 2018 at 05:28, seva, soundcurrent mastering <
> s...@soundcurrent.com> wrote:
>
> > ah, after i posted the question about audeze i found this thread where
> Dave
> > the madman Malham thoroughly answered it! just three years earlier than
> i
> > wanted
ah, after i posted the question about audeze i found this thread where Dave
the madman Malham thoroughly answered it! just three years earlier than i
wanted to know...
seva
On Thu, Sep 10, 2015 at 5:34 AM Dave Malham wrote:
> Well, , ah, this (and their website) all smacks a bit
> Sursound mailing list
> Sursound@music.vt.edu
> https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here,
> edit account or options, view archives and so on.
>
>
--
best
seva
s...@soundcurrent.com
www.s
hi all round,
yes, a joke there.
anyone have a view on *audeze tetrahedral*? seems like with a 100mm
diaphragm the inter-capsule distance is too big.
--
*seva*
Chief Engineer Sequoyah Studios
recording - mixing - mastering - archiving - forensic - post
sequoyahstudios.com
linkedin profile
they’re cardioid. look for the pattern on a capsule you’ll find it.
expanded XY, 110deg
corner quadrant vertical stereo pairs
plus
an omni down below close spaced.
and two spaced schoeps further out, one visible in top left of picture.
higher up than the clusterschoeps.
-seva
umashankar, i send my best wishes for the New Year and for your microphone
building!
seva
On Tue, Jan 3, 2017 at 1:46 AM, umashankar manthravadi <
umasha...@hotmail.com> wrote:
> Don't call it tetramic. It will upset len Moskowitz.
> I use a process developed by Angelo Far
yes i believe Ambisonics (and real life) would be 4D. that is a
traditional University definition of time-based media (film, video, sound).
plus, i'd like to say that i do experience IMD in the 4th dimension.
On Wed, Mar 5, 2014 at 7:49 AM, Michael Chapman wrote:
> > There is no sound witho
never, but fascinating. it could scale to typical movie theater. not sure
why i've not heard of it.
to digress a little
in regards to their screenplay for Spatial Audio Theatre, it's great they
are writing/composing for it by utilizing Ambisonics.
but, i wonder if composers and writers would al
was it not true that the UK did not, or would not, help to support
the ambisonic fledgling business due to some frustrating legal
restriction? this was a major point in the killing of the launch.
in addition, when MAG openly criticized (and mathematically gutted)
the Quad stuff, he did not m
yes indeed. perfect example.
and easily applied to gaming (i use that adjective with tongue
approaching cheek).
imagine the laser quest with HUD in a room, with virtual fighters,
and true sound placement around you. kids would (of all ages) pony up
large money for such an experience.
but for
rsive
experience to the audience.
games, anyone? as mentioned later in this thread, head-tracking
systems combined with immersive audio would be a rather serious
elephant in the room for the Very Large Money in gaming.
Seva D. L. Ball
Audio Engineering / Systems
Soundcurrent Mastering
AES, NARAS,
just imagine WWMAGD
At 19:38 -0700 12/7/11, Mark Anderson wrote:
OMG I have started a format war!
I am still hurting after investing so much in DVD-Audio and SACD. Now it's
Bluray and don't let us forget all the matrix formats (Software & Hardware)
I have bought.
Thanks to both of you for
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