Re: [Stellarium-pubdevel] Android porting

2012-02-08 Thread Bogdan Marinov
On Wed, Feb 8, 2012 at 12:28 AM, Brady Brenot wrote: > So, I'm working on getting Stellarium running in Android; from the looks of > the mailing list, I'm not completely alone in the endeavour (are you still > working on it, Cao Fei?). I've got it to the point where it gets into the > splashscreen

Re: [Stellarium-pubdevel] Dynamic loading/unloading of modules

2012-02-08 Thread Bogdan Marinov
On Wed, Feb 8, 2012 at 12:47 AM, Matthew Gates wrote: > Hi all, > > Alex pointed me at the dynamic-mgr-plugins branch and asked that I > take a look at it with respect to stabilization - the goal being to > merge dynamic-mgr-plugins at some point.  I like the dynamic loading > feature very much, a

Re: [Stellarium-pubdevel] Android porting

2012-02-08 Thread Cao Fei
Hi Bogdan I'm currently not working on the porting now. I think the problem you have met is caused by StelFileMgr.hpp/cpp. you have to change the usrdir in void StelFileMgr::init(). On Android system the folder structure for stellarium should be not the same as on Linux.. BR CaoFei On Wed, F

Re: [Stellarium-pubdevel] Dynamic loading/unloading of modules

2012-02-08 Thread Matthew Gates
Not sure how long I'll have to spend on the project, but I'll do my best to make some more time for it over the coming weeks. On 8 February 2012 02:07, Bogdan Marinov wrote: > On Wed, Feb 8, 2012 at 12:47 AM, Matthew Gates wrote: >> Hi all, >> >> Alex pointed me at the dynamic-mgr-plugins branch

Re: [Stellarium-pubdevel] Android porting

2012-02-08 Thread Brady Brenot
It was actually crashing after that function completed, so I *assume *QDir:: homePath() gives the right path (or, at least one that works) in Android. It looks like it it's crashing in StelLogger's init. I think I figured out what I was doing wrong with gdb last night, so I should be able to make m

Re: [Stellarium-pubdevel] Android porting

2012-02-08 Thread Jan Kotek
Hi, Just a note: Google recently opensourced Google Sky Map. It is written in Java. http://code.google.com/p/stardroid/ Regards, Jan Kotek On Tuesday 07 February 2012 14:28:18 Brady Brenot wrote: > So, I'm working on getting Stellarium running in Android; from the looks of > the mailing list

Re: [Stellarium-pubdevel] Android porting

2012-02-08 Thread Brady Brenot
Never mind, I'm hitting the same snag in Q_ASSERT(StelPainter::glContext==QGLContext::currentContext()); On Tue, Feb 7, 2012 at 3:04 PM, Jan Kotek wrote: > Hi, > > Just a note: > Google recently opensourced Google Sky Map. It is written in Java. > > http://code.google.com/p/stardroid/ > > Rega