-pubdevel@lists.sourceforge.net
Subject: Re: [Stellarium-pubdevel] sound support
Hi!
2013/9/30 Barry Gerdes
No that did not fix it. I need to resolve the QT5_USE_MODULES
The error is in the cmake stage
Cmake error at
c:/qt/qt5.1.0/qt/5.1.0/mingw48-32/libcmake/qt5core/Qt5coreMacros.cmake:223
Hi!
2013/9/30 Barry Gerdes
> No that did not fix it. I need to resolve the QT5_USE_MODULES
>
> The error is in the cmake stage
> Cmake error at
> c:/qt/qt5.1.0/qt/5.1.0/mingw48-32/libcmake/qt5core/Qt5coreMacros.cmake:223
> (message):
> The first argument to Qt5_use_modules must be an existing ta
recent call first):
src/cmakelists.txt:576 (QT5_USE_MODULES
Barry
Date: Mon, 30 Sep 2013 13:22:27 +0700
From: alex.v.w...@gmail.com
To: stellarium-pubdevel@lists.sourceforge.net
Subject: Re: [Stellarium-pubdevel] sound support
Hi Barry,
I hope I fixed this issues - right now I can
Hi Barry,
I hope I fixed this issues - right now I can't check it (here is old Intel
GPU with OpenGL 1.4).
--
With best regards, Alexander
--
October Webinars: Code for Performance
Free Intel webinars can help you accele
Hi Fab
I have done that twice
However I will try again
Barry
From: fabien.cher...@gmail.com
Date: Sun, 29 Sep 2013 22:38:37 +0200
To: stellarium-pubdevel@lists.sourceforge.net
Subject: Re: [Stellarium-pubdevel] sound support
Hi Barry,Could you try to install Qt5, maybe uninstall Qt4
Barry
Date: Sun, 29 Sep 2013 16:17:41 -0400
From: trea...@silverfieldstech.com
To: stellarium-pubdevel@lists.sourceforge.net
Subject: Re: [Stellarium-pubdevel] sound support
I have not seen that error; would you please post it?
On Sun, Sep 29, 2013 at 3:45 PM, Barry Gerdes wrote:
Hi Fab
I tr
Hi Barry,
Could you try to install Qt5, maybe uninstall Qt4, suppress you build
directory and re-build from scratch?
Thanks,
Fabien
On Sun, Sep 29, 2013 at 9:45 PM, Barry Gerdes wrote:
> Hi Fab
> I tried a compile in Windows with sound support. however with sound
> support enabled it fails to li
I have not seen that error; would you please post it?
On Sun, Sep 29, 2013 at 3:45 PM, Barry Gerdes wrote:
> Hi Fab
> I tried a compile in Windows with sound support. however with sound
> support enabled it fails to link
> The error is the same as occurs when I try to enable the oculars,telescop
Hi Fab
I tried a compile in Windows with sound support. however with sound support
enabled it fails to link
The error is the same as occurs when I try to enable the oculars,telescope and
satellite modules.
it is something to do with a relocation address in stelaudiomgr.cpp.obj and LD
returns an