Re: [SR-Users] Accessing #!define "variables" from within lua

2012-03-24 Thread Daniel-Constantin Mierla
Hello, On 3/24/12 1:25 PM, Alex Balashov wrote: I am not sure that exporting #defines to third-party language API modules makes much sense just because some user thought it would be neat. The #!... constructs are all intended as preprocessor directives, to make easier management of global con

Re: [SR-Users] Accessing #!define "variables" from within lua

2012-03-24 Thread Alex Balashov
I am not sure that exporting #defines to third-party language API modules makes much sense just because some user thought it would be neat. The #!... constructs are all intended as preprocessor directives, to make easier management of global constant values in the native Kamailio config environ

Re: [SR-Users] Accessing #!define "variables" from within lua

2012-03-24 Thread Daniel-Constantin Mierla
Hello, On 3/23/12 2:00 PM, Asgaroth wrote: I'll check this option out, thanks for the tip Alex. it is a good way to do, $sel(...) are available in Lua, @... format not, but they are the same, just different access mechanism. I guess the other option too, which I have not tried, is to possib

Re: [SR-Users] Accessing #!define "variables" from within lua

2012-03-23 Thread Asgaroth
I'll check this option out, thanks for the tip Alex. I guess the other option too, which I have not tried, is to possibly pass in the values as lua script parameters. On 23/03/12 12:12, Alex Balashov wrote: Have you considered using selectors/cfg_get variables instead? They are also a common

Re: [SR-Users] Accessing #!define "variables" from within lua

2012-03-23 Thread Alex Balashov
Have you considered using selectors/cfg_get variables instead? They are also a common way to store various types of "global" values/constants, with the difference that they can be accessed at run time using PV container functions instead of set at preprocessing. myproject.local_ip = "1.2.3.4"

[SR-Users] Accessing #!define "variables" from within lua

2012-03-23 Thread Asgaroth
Hi All, I am looking at writing a lua function that would really benefit from accessing "variables" that I would have defined by using the #!define statement. Is this at all possible? I've tried looking at the documentation surrounding lua and kamailio, but I cannot see how I would access it.