Re: [Spice-devel] intel vgpu framebuffer encoding & spice

2018-01-25 Thread Frediano Ziglio
> On 2018.01.24 03:59:27 -0500, Frediano Ziglio wrote: > > There's not currently a remote solution as far as I know. > > The experimental patches sent on September 2016 were already using > > correcly gst_dmabuf_* functions without texture read back, the problem > > with GStreamer are stability an

Re: [Spice-devel] intel vgpu framebuffer encoding & spice

2018-01-24 Thread Zhenyu Wang
On 2018.01.24 03:59:27 -0500, Frediano Ziglio wrote: > There's not currently a remote solution as far as I know. > The experimental patches sent on September 2016 were already using > correcly gst_dmabuf_* functions without texture read back, the problem > with GStreamer are stability and licensing

Re: [Spice-devel] intel vgpu framebuffer encoding & spice

2018-01-24 Thread Frediano Ziglio
There's not currently a remote solution as far as I know. The experimental patches sent on September 2016 were already using correcly gst_dmabuf_* functions without texture read back, the problem with GStreamer are stability and licensing. Licensing as missing some package (due to license) for enco

[Spice-devel] intel vgpu framebuffer encoding & spice

2018-01-23 Thread Zhang, Tina
Hi, We'd like to know if there is a plan or any progress on proper remote display by encoding vgpu's framebuffers as video directly through dma-buf file descriptors. The current remote display solution is using texture readback, which has performance loss. As SPICE can use GStreamer to encode