Re: [Spice-devel] [PATCH v2 0/8] Add OpenGL scanout drawing

2016-02-03 Thread Frediano Ziglio
> > ping > Integrated part of the patches There are still some issues not replied and I'd like to see the problem of pending drawing while fd removed fixed. Frediano > On Mon, Jan 11, 2016 at 1:40 PM, Marc-André Lureau > wrote: > > The following series implements the x11 client-side suppor

Re: [Spice-devel] [PATCH v2 0/8] Add OpenGL scanout drawing

2016-02-01 Thread Marc-André Lureau
ping On Mon, Jan 11, 2016 at 1:40 PM, Marc-André Lureau wrote: > The following series implements the x11 client-side support for > local-only shared OpenGL scanout rendering. > > The implementation doesn't rely on gtkglarea since: > - it's quite recent (3.16 while rhel7 is currently 3.14) > - usi

Re: [Spice-devel] [PATCH v2 0/8] Add OpenGL scanout drawing

2016-01-11 Thread Marc-André Lureau
Hi - Original Message - > The following series implements the x11 client-side support for > local-only shared OpenGL scanout rendering. > > The implementation doesn't rely on gtkglarea since: > - it's quite recent (3.16 while rhel7 is currently 3.14) > - using gtkglarea isn't possible wit

[Spice-devel] [PATCH v2 0/8] Add OpenGL scanout drawing

2016-01-11 Thread Marc-André Lureau
The following series implements the x11 client-side support for local-only shared OpenGL scanout rendering. The implementation doesn't rely on gtkglarea since: - it's quite recent (3.16 while rhel7 is currently 3.14) - using gtkglarea isn't possible without either uncovenient API changes (new wi