Hi,
Acked-by: Snir Sheriber
nice catch
Snir.
On 7/23/19 11:22 AM, Frediano Ziglio wrote:
On 32 systems pointers are 32 bit while QXLPHYSICAL is always
64 bit.
Using pointer -> intptr_t -> QXLPHYSICAL conversion cause pointers
to have higher 32 bit set to 1 if the address is >= 0x8000.
Th
ping
>
> ping
>
> >
> > On 32 systems pointers are 32 bit while QXLPHYSICAL is always
> > 64 bit.
> > Using pointer -> intptr_t -> QXLPHYSICAL conversion cause pointers
> > to have higher 32 bit set to 1 if the address is >= 0x8000.
> > This is possible depending on address space.
> > The Q
ping
>
> On 32 systems pointers are 32 bit while QXLPHYSICAL is always
> 64 bit.
> Using pointer -> intptr_t -> QXLPHYSICAL conversion cause pointers
> to have higher 32 bit set to 1 if the address is >= 0x8000.
> This is possible depending on address space.
> The QXLPHYSICAL is split in 3 se
On 32 systems pointers are 32 bit while QXLPHYSICAL is always
64 bit.
Using pointer -> intptr_t -> QXLPHYSICAL conversion cause pointers
to have higher 32 bit set to 1 if the address is >= 0x8000.
This is possible depending on address space.
The QXLPHYSICAL is split in 3 sections:
- slot ID;
-