>
> Good catch! Wondering if this could be done in
> common_graphics_channel_init() maybe, but probably more explicit the way
> you did it.
>
> Christophe
>
I think is more flexible this way and more similar to the way is set
on the other objects.
Frediano
> On Wed, Oct 26, 2016 at 08:46:41AM
Good catch! Wondering if this could be done in
common_graphics_channel_init() maybe, but probably more explicit the way
you did it.
Christophe
On Wed, Oct 26, 2016 at 08:46:41AM +0100, Frediano Ziglio wrote:
> This was introduced with 96e94c6f32d4345ea25ef7a474fbd92de03b38ad
> (Convert RedChannel
This was introduced with 96e94c6f32d4345ea25ef7a474fbd92de03b38ad
(Convert RedChannel hierarchy to GObject).
The handle-acks settings was TRUE for CursorChannel and DisplayChannel.
Signed-off-by: Frediano Ziglio
---
server/cursor-channel.c | 1 +
server/display-channel.c | 1 +
2 files changed,