On Sun, 2010-08-22 at 15:56 +0300, Yonit Halperin wrote:
> On 08/20/2010 09:54 PM, al...@redhat.com wrote:
> > From: Alexander Larsson
> >
> > This is smaller than a byte array, and allows us to skip full
> > blocks of 32 ids in one check.
> > ---
>
> Hi,
> why not use a linked list, for free surf
On 08/22/2010 03:56 PM, Yonit Halperin wrote:
On 08/20/2010 09:54 PM, al...@redhat.com wrote:
From: Alexander Larsson
This is smaller than a byte array, and allows us to skip full
blocks of 32 ids in one check.
---
Hi,
why not use a linked list, for free surfaces, in a static
UINT32[n_surface
On 08/20/2010 09:54 PM, al...@redhat.com wrote:
From: Alexander Larsson
This is smaller than a byte array, and allows us to skip full
blocks of 32 ids in one check.
---
Hi,
why not use a linked list, for free surfaces, in a static
UINT32[n_surfaces] array? Any reason besides space, which is 4
From: Alexander Larsson
This is smaller than a byte array, and allows us to skip full
blocks of 32 ids in one check.
---
display/qxldd.h |2 +-
display/res.c |2 +-
display/surface.h | 55 +++-
3 files changed, 47 insertions(+), 12