Am 19.02.21 um 13:00 schrieb Maxime Ripard:
Most drivers call the argument to the plane atomic_check hook simply
state, which is going to conflict with the global atomic state in a
later rework. Let's rename it to new_plane_state (or new_state depending
on the convention used in the driver).
T
In order to store the new plane state in a subsequent helper, let's move
the plane->state dereferences into a variable.
This was done using the following coccinelle script, plus some hand
changes for vmwgfx:
@ plane_atomic_func @
identifier helpers;
identifier func;
@@
(
static const struct drm
The current atomic helpers have either their object state being passed as
an argument or the full atomic state.
The former is the pattern that was done at first, before switching to the
latter for new hooks or when it was needed.
Let's convert all the remaining helpers to provide a consistent
int
Many drivers reference the plane->state pointer in order to get the
current plane state in their atomic_update or atomic_disable hooks,
which would be the new plane state in the global atomic state since
_swap_state happened when those hooks are run.
Use the drm_atomic_get_new_plane_state helper t
Hi Thomas,
Thanks for your review!
On Fri, Feb 19, 2021 at 03:49:22PM +0100, Thomas Zimmermann wrote:
> > diff --git a/drivers/gpu/drm/imx/ipuv3-plane.c
> > b/drivers/gpu/drm/imx/ipuv3-plane.c
> > index 075508051b5f..1873a155bb26 100644
> > --- a/drivers/gpu/drm/imx/ipuv3-plane.c
> > +++ b/drive
Most drivers call the argument to the plane atomic_check hook simply
state, which is going to conflict with the global atomic state in a
later rework. Let's rename it to new_plane_state (or new_state depending
on the convention used in the driver).
This was done using the coccinelle script below,
The current atomic helpers have either their object state being passed as
an argument or the full atomic state.
The former is the pattern that was done at first, before switching to the
latter for new hooks or when it was needed.
Let's convert the remaining helpers to provide a consistent interfa