On Tue, Oct 20, 2020 at 02:20:44PM +0200, Thomas Zimmermann wrote:
> Kernel DRM clients now store their framebuffer address in an instance
> of struct dma_buf_map. Depending on the buffer's location, the address
> refers to system or I/O memory.
>
> Callers of drm_client_buffer_vmap() receive a co
Hi
On 22.10.20 10:49, Daniel Vetter wrote:
> On Tue, Oct 20, 2020 at 02:20:44PM +0200, Thomas Zimmermann wrote:
>> Kernel DRM clients now store their framebuffer address in an instance
>> of struct dma_buf_map. Depending on the buffer's location, the address
>> refers to system or I/O memory.
>>
>
Hi
On 22.10.20 10:05, Daniel Vetter wrote:
> On Tue, Oct 20, 2020 at 02:20:46PM +0200, Thomas Zimmermann wrote:
>> At least sparc64 requires I/O-specific access to framebuffers. This
>> patch updates the fbdev console accordingly.
>>
>> For drivers with direct access to the framebuffer memory, the
On Tue, Oct 20, 2020 at 02:20:46PM +0200, Thomas Zimmermann wrote:
> At least sparc64 requires I/O-specific access to framebuffers. This
> patch updates the fbdev console accordingly.
>
> For drivers with direct access to the framebuffer memory, the callback
> functions in struct fb_ops test for t
On Thu, Oct 22, 2020 at 11:18 AM Thomas Zimmermann wrote:
>
> Hi
>
> On 22.10.20 10:49, Daniel Vetter wrote:
> > On Tue, Oct 20, 2020 at 02:20:44PM +0200, Thomas Zimmermann wrote:
> >> Kernel DRM clients now store their framebuffer address in an instance
> >> of struct dma_buf_map. Depending on th
On Thu, Oct 22, 2020 at 10:37:56AM +0200, Thomas Zimmermann wrote:
> Hi
>
> On 22.10.20 10:05, Daniel Vetter wrote:
> > On Tue, Oct 20, 2020 at 02:20:46PM +0200, Thomas Zimmermann wrote:
> >> At least sparc64 requires I/O-specific access to framebuffers. This
> >> patch updates the fbdev console a