I know a fair bit about ruby and gems, happy to help with this task.
Being able to snap a rails app is something I'd also like to be possible.
- Justin
On Tue, Jan 31, 2017 at 10:37 AM, Leo Arias wrote:
> On Mon, Jan 30, 2017 at 8:33 AM, Adam Stokes
> wrote:
> > There isn't a plugin yet and
hi there,
just wanted to find out the status of-
https://trello.com/c/R4PP2b8P/142-parts-build-cache-and-webservice
cheers,
manik
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On Mon, Jan 30, 2017 at 8:33 AM, Adam Stokes wrote:
> There isn't a plugin yet and I did ask Sergio about this at our last sprint.
> AFAIK there isn't one planned and I would be willing to collaborate with you
> to get one written and merged upstream.
Do you know ruby Adam? Welcome to the team! :
On 26/01/17 22:04, Joseph Rushton Wakeling wrote:
Just to follow up on this: the LDC devs have agreed to allow me to move forward
with this in the name of the project. The new git repo is available at:
https://github.com/ldc-developers/ldc2.snap
The snap packaged passed manual review today, so
Hello Geoffroy,
thanks for all the information. Can you please report a bug?
https://bugs.launchpad.net/snapcraft/+filebug
pura vida.
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The short answer is that daemons are naturally restarted, so you shouldn't
have to do anything other than ensuring you're using the proper daemon type
(simple, forking, etc). See Luca's recommended URL for more details.
On Sun, Jan 29, 2017 at 11:52 AM, Anton Smith wrote:
> I got a question that
Hi,
I was just curious what people's preferences were for snaps: Qt or wx? I
believe Qt has support for mobile devices, but I don't think wxWidgets
does. Other than that, should I switch over to using Qt? I've been a
wxWidgets guy for a long time, and I'm a big fan of it. What do you
think? I
Okay, I remember now. I was silently skipping absent shader files because, as
I understand it, a shader program may consist of only a vertex program or only
a fragment program or some other permutation of vertex, fragment, geometry and
compute shaders. In a better API, I would flag the permuta
Hi folks,
I've hit an issue building a snap that uses the nodejs plugin. The error
displayed on the console is pasted below for your convenience.
This used to work up until last Friday, then the nodejs dependency chain for
one of the part got updated and a newer version of a dependency is neede
Oh, you're right! I don't know why I silently fail when the file doesn't
exist. That was stupid.
And I can see that I'm installing all resource files except for the shaders
directory. That's the problem.
My bad; I'm an idiot. Thanks. I'll resnap later today after work when I get
the chanc
Thanks for the bug! That might be a more complicated issue if there are
multiple sources of Qt modules like QPA plugins in use. The overlay PPA is
however harmonized to 5.6.2 already. Apps itselves should not be directly
affected as the Qt internal version conflict detection only covers Qt
modules.
On Mon, 2017-01-30 at 08:47 -0500, Stephen M. Webb wrote:
> On 2017-01-30 01:56 AM, Spencer Parkin wrote:
> >
> >
> > I have a program that has successfully snapped and run in confinement mode,
> > but then I added a pixel and vertex shader
> > which works when run on my classic system, but not i
On Mon, 30 Jan 2017 15:33:54 +0200, Timo Jyrinki wrote:
> Hi Dan (and Matthias),
>
> We tested among else webbrowser, UITK gallery and calendar app and
> they run fine. We didn't anticipate problems, but as there are this
> would then be the point to introduce "ubuntu-app-platform2" (currently
> at
There isn't a plugin yet and I did ask Sergio about this at our last
sprint. AFAIK there isn't one planned and I would be willing to collaborate
with you to get one written and merged upstream.
On Mon, Jan 30, 2017 at 8:59 AM Marco Ceppi
wrote:
> Hi all,
>
> I've recently had to share a lot of c
Thanks for the quick response!
FTR https://bugs.launchpad.net/canonical-devices-system-image/+bug/1660016 is
the bug
report for the issue I mentioned.
I'd be interested to hear how the change in version will be handled with the
store
etc once you know more ;)
Cheers
Dan
On Mon, 30 Jan 2017
Hi all,
I've recently had to share a lot of code via Github gists which renders my
previous `pastebinit` workflow hindered. There's a gist[0] command, but
it's a Gem/Ruby project and I'm not too keen on jumping through hoops to
use gem on my laptop.
I didn't notice any gem plugins for snapcraft,
On 2017-01-30 01:56 AM, Spencer Parkin wrote:
>
> I have a program that has successfully snapped and run in confinement mode,
> but then I added a pixel and vertex shader
> which works when run on my classic system, but not in strict confinement as a
> snap. I've tried to narrow down the
> earl
Hello everyone,
after slightly more than two weeks we have a new release of snapd!
We are happy to announce the new snapd 2.22.
One of the most important aspects of this release is that we
transition users who have the "ubuntu-core" snap installed over to the
new "core" snap. It should be totall
ubuntu-calculator-app seems to be broken with the previous stable #22
too though, with a similar error report. We did notice that too now
that I read the chat log, but didn't consider for this upgrade as it
seemed to be the status quo.
But just in case, and as per Dan's e-mail indicating also a pr
Hi Dan (and Matthias),
We tested among else webbrowser, UITK gallery and calendar app and
they run fine. We didn't anticipate problems, but as there are this
would then be the point to introduce "ubuntu-app-platform2" (currently
at ubuntu-app-platform1) as it seems that it's not the drop in
replac
Hi Timo,
How are apps using ubuntu-app-platform supposed to handle this?
This change has left all apps currently using ubuntu-app-platform unusable
without a rebuild of the consuming snap. Which is a rather unpleasant UX and
causes unnecessary issues for the developers.
Should it not be that
Just a quick note:
Ubuntu-calculator-app doesn't work anymore:
seidel@Seidel-ThinkPad:~$ ubuntu-calculator-app
QGtkStyle could not resolve GTK. Make sure you have installed the proper
libraries.
qml: PageWithBottomEdge_QMLTYPE_29_QML_47(0x1568670)"Calculator": In
Ubuntu.Components 1.3, the use of
Hi,
ubuntu-app-platform #26 has Qt 5.6.2 (up from 5.6.1), including around
5 months of upstream LTS bugfixes. It passed QA and everything seems
to work normally, but you might find some pet bug to be fixed. Since
this is the first point release update done in ubuntu-app-platform I
thought to do an
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