> on MCUs without a hardware implementation. On these small MCUs,
> fp is slow and I was arguing the only meaningful gain could be
> in code size but I don't think there would be much difference in
> code size between a short float and regular float implementation.
Fpr a lpt of these devices the
On Wed, 13 Apr 2016 00:25:23 +
alvin albrecht wrote:
> >SDCC currently implements 32-bit float as its only floating-point data type.
> >Would you like to see a cheaper one in SDCC, that uses only 16 bits?
> >Would you use it?
>
>
> My answer is yes, sort of (fuller explanation below : )
>
On 14.04.2016 18:57, Alan Cox wrote:
> On Wed, 13 Apr 2016 00:25:23 +
> alvin albrecht wrote:
>
>>> SDCC currently implements 32-bit float as its only floating-point data type.
>>> Would you like to see a cheaper one in SDCC, that uses only 16 bits?
>>> Would you use it?
>>
>>
>> My answer