Just tested rev #6078, with TestBoolean function, the compiled size are the
same now, and "_Bool" is 4ms faster than "unsigned char". Really a fast fix.
But I am still uncomfortable with "_Bool", as my overall code size is still
a little larger with "_Bool".
Woody
http://palmmicro.com/woody/
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perhaps i'm missing the obvious, but:
is there a way in sdcc to see the memory requirements of individual
object files? i'm thinking of the moral equivalent of "size *.o",
something i often use to get a sense of who's using what. i can't
seem to find that kind of summary information anywhere.
(
Am 07.12.2010 16:16, schrieb Lin Rongrong:
> Just tested rev #6078, with TestBoolean function, the compiled size are the
> same now, and "_Bool" is 4ms faster than "unsigned char".
On an original Z80 _Bool should be exactly three clock cycles faster per
loop iteration in your example. In terms of