On 20/02/2010 13:20, Borut Razem wrote:
>
> Dear sdcc users and developers,
>
> in the first place those using sdcc for GameBoy target (is there anybody
> using it at all?):
>
I am not using SDCC for GameBoy target, but I use it for Z80 targeted system.
>
> I enhenced the makebin utilit
Dear sdcc users and developers,
in the first place those using sdcc for GameBoy target (is there anybody
using it at all?):
I enhenced the makebin utility so that it can generate gb binary output
file, same as -Z asldgb (gb linker) option. The goal is to remove the gb
binary output file generat
Sorry, on the first part I can't help you.
> static data unsigned char at 0x100 *out_ptr;
Without any try I think the "at" should be placed between the type and the
symbol:
static data unsigned char * at 0x100 out_ptr;
HTH, Bodo