[task #16489] Submission of ArcadeFighter Game Engine

2024-01-16 Thread Ineiev
Follow-up Comment #3, task#16489 (group administration): [comment #2 comment #2:] > Because I learned my lesson and still want to use Savannah for my project. I see, thanks for your clarifications. > I did explain the misunderstanding on the last time, but had no follow up. I'm sorry, I think I

[task #16489] Submission of ArcadeFighter Game Engine

2024-01-16 Thread André Frazatto
Follow-up Comment #2, task#16489 (group administration): Because I learned my lesson and still want to use Savannah for my project. I did explain the misunderstanding on the last time, but had no follow up. What are you saying? That I'm banned or that I need to state a better reason? I'm a litt

[task #16489] Submission of ArcadeFighter Game Engine

2024-01-16 Thread Ineiev
Update of task#16489 (group administration): Status:None => Cancelled Assigned to:None => ineiev Open/Closed:Open => Closed _

[task #16489] Submission of ArcadeFighter Game Engine

2024-01-16 Thread André Frazatto
URL: Summary: Submission of ArcadeFighter Game Engine Group: Savannah Administration Submitter: tooold2rocknroll Submitted: Tue 16 Jan 2024 05:24:13 PM UTC Should Start On: Tue 16

[task #16485] Submission of NetUseMod

2024-01-16 Thread INVALID.NOREPLY
Follow-up Comment #9, task#16485 (group administration): Thank you for your patience. Some packaging rules changed in recent year which I was not aware of. I added other tool licenses and a README in the image directory for copyright notice. (the image is not important - just to show small logo

[task #16485] Submission of NetUseMod

2024-01-16 Thread Ineiev
Follow-up Comment #8, task#16485 (group administration): [comment #5 comment #5:] > I am not including anything from procmail, perl dancer2 in my project. Good point; understanding how the dependencies relate to your package is important, however, it's also essential to understand how those depen