Re: [sage-devel] Floating point on Intel based OS X systems.

2010-08-21 Thread Dr. David Kirkby
On 08/21/10 12:00 PM, Jeroen Demeyer wrote: On 2010-08-21 07:55, Carl Witty wrote: On Fri, Aug 20, 2010 at 9:26 PM, Dr. David Kirkby wrote: Unless OS X rounds by default to 64-bits, I can't understand how this would have ever worked. Why was it not necessary to change the rounding behavior of

Re: [sage-devel] Floating point on Intel based OS X systems.

2010-08-21 Thread Peter Jeremy
On 2010-Aug-21 05:26:36 +0100, "Dr. David Kirkby" wrote: >it is clear that the quad double algorithm assumes that the floating point >processor rounds to 64-bits, which things like PowerPC and SPARC do. > >But Intel and AMD CPUs round to 80 bits by default. As such, on Intel/AMD >CPUs, >the qu

Re: [sage-devel] Floating point on Intel based OS X systems.

2010-08-21 Thread Jeroen Demeyer
On 2010-08-21 07:55, Carl Witty wrote: > On Fri, Aug 20, 2010 at 9:26 PM, Dr. David Kirkby > wrote: >> Unless OS X rounds by default to 64-bits, I can't understand how this would >> have ever worked. Why was it not necessary to change the rounding behavior >> of an Intel based OS X system? > > Mo

Re: [sage-devel] Floating point on Intel based OS X systems.

2010-08-20 Thread Carl Witty
On Fri, Aug 20, 2010 at 9:26 PM, Dr. David Kirkby wrote: > Unless OS X rounds by default to 64-bits, I can't understand how this would > have ever worked. Why was it not necessary to change the rounding behavior > of an Intel based OS X system? Modern x86 family chips actually have two totally se