And, just to close the loop, I went ahead and patched the Go library to
support the above functionality.
Thanks for the help everyone.
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4GB of memory is not very much, and you'll likely exhaust it after not a lot
of time. If you're attempting to do development work on that little amount
of memory, you're going to want to lower the memory consumption for leveldb
by tweaking the leveldb configuration parameters (such as cache_size).
Hi Darren,
One can always configure swap to be turned on, which can prevent OOM
killing; however, the performance impact of doing this is detrimental and
not recommended. I'd recommend you Matthew's recommendation above as a
starting point, if you indeed are limited to 4GB of RAM.
Cheers,
Wes