Ah, yeah, that was it. I thought GC had already run, but it hadn't. After
GC it went back to normal. Thanks!
On Thu, Aug 14, 2014 at 10:54 PM, Kota Uenishi wrote:
> David,
>
> I'm sure your version of Riak CS is 1.5.0. At 1.5.0 we fixed bug #475
> by traversing whole bucket in creation and dele
David,
I'm sure your version of Riak CS is 1.5.0. At 1.5.0 we fixed bug #475
by traversing whole bucket in creation and deletion [1]. This traverse
reads all objects in the bucket, even if it is already deleted.
Deleted objects remains physically for a while - (called leeway
seconds) - with it's m
In testing Riak CS I've noticed that buckets that have had a lot of object
updates take a while to delete even if they're empty at the time of
deletion. Also, after deletion, creating a new bucket with the same name
takes a similar amount of time. This effect seems to persist indefinitely.
Here's