What you see is the basic memory needed to load and run the gui framework.
[[ FWIW, Racket uses generational collection. ]]
> On Sep 7, 2015, at 4:17 PM, Michael Titke wrote:
>
> I have written a little card game Open Flowers which needed about the same
> amount of memory.
>
> My guess
I have written a little card game Open Flowers which needed about the
same amount of memory.
My guess is that amount of memory is just the "fuel memory" the engine
needs from one garbage collection cycle to the next. Traditional
mark&sweep stop-the-world garbage collection seems to come to an
I have a small GUI app that is taking up a lot of memory - 135MB even when
run from a compiled executable and 235MB when run via "racket gui.rkt". Is
this expected? If not, could someone please take a quick look and see if
I'm doing something obviously wrong?
Code is here: https://github.com/marti
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