I get that it's probably not the best way of doing it, like I described it. But
this is mostly a project of brushing up on C and more low level programming.
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Unless your objective is to learn C and SDL, I would recommend writing the
game entirely in Racket and using the Racket graphics facilities -- you
will find that the performance will be more than enough for a roguelike
game that you want to develop. Also, there are more people that can help
yo
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