Hehe. Yeah, we were discussing resyntax.
On Mon, Apr 12, 2021, 11:01 AM Dominik Pantůček <
dominik.pantu...@trustica.cz wrote:
> One clicks on your Twitch and the first thing coming from the speakers
> is "Do you remember Jack? Jack Firth?"
>
> Everyone does, of course ;-)
>
> On 12. 04. 21 17:3
One clicks on your Twitch and the first thing coming from the speakers
is "Do you remember Jack? Jack Firth?"
Everyone does, of course ;-)
On 12. 04. 21 17:31, Stephen Foster wrote:
> In the CodeSpells project, we are using Racket + Unreal Engine. This
> combo would be my recommendation for doin
In the CodeSpells project, we are using Racket + Unreal Engine. This combo
would be my recommendation for doing "3D stuff" and also anything with
physics. As you can see from the first few seconds of this video, we are
spawning in Twitch users as 3D physical objects:
https://www.youtube.com/w
On Sun, Apr 11, 2021 at 09:25:48PM -0500, Nathaniel W Griswold wrote:
> Thanks all, i’m just going to see if Pict3D works out. I didn’t know about it
> before. I don’t really need textures for this project as i am starting with
> just particles moving around and wave superposition.
It might work
Thanks all, i’m just going to see if Pict3D works out. I didn’t know about it
before. I don’t really need textures for this project as i am starting with
just particles moving around and wave superposition.
Nate
> On Apr 8, 2021, at 2:59 PM, Hendrik Boom wrote:
>
> On Thu, Apr 08, 2021 at 11:
Hello. I am exploring some physics ideas and I was thinking about making some
3D simulations to flesh out some of my ideas and to demonstrate them to others.
Are there any polished packages for doing 3d stuff in racket? I looked just
briefly a while back and didn’t have much luck. I think I foun
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